Silent Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she sports brown clothing, slightly heavier than average wear. Her fur is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the east. Silent was born on a far eastern forest where she grew up under the tutelage of her father, an expert Barber. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To reunite with her absent father; and doesn't want to be a barber and was forced into it by her family
Ideals: Optimist, Fighting. Bonds: Slave, Immigrant, Family. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 50 gp. Cloth of gold vestments (170 gp).
Warryn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized opal on his right hand. His chestnut hair is singed and shortened. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful wizard made him what he is. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 200 gp. Red garnet (100 gp). Bloodstone (20 gp). 1 Minor magic item.
Maagog Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'5" and dresses well, typically a more casual-formal manner. His right leg appears badly burned and disfigured. His bronze crest is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Maagog was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Maagog's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +5
Possessions: 6000 gp. Blue sapphire (1400 gp). Blue star sapphire (1400 gp). Carnelian (20 gp). Rock crystal (20 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Brown-green garnet (70 gp). Eye agate (16 gp). Fiery yellow corundum (1400 gp). Golden yellow topaz (200 gp). Rhodochrosite (16 gp). Banded agate (16 gp). Alexandrite (200 gp). White pearl (70 gp). Red spinel (70 gp). Deep blue spinel (200 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp). Rock crystal (20 gp). Moss agate (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Raiann Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her clothes are grease stained in places. She sports a flattop crest cut. She tend to wears goggles to shield her eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses divination through singing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.
Motivation: She desires power and/or immortality.
Ideals: Persistence, Gifted. Bonds: Poor, Immigrant, Military. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 19 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Patrick Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries greataxes. His long blonde hair is drawn into a two foot long braid. His thin eyebrows rest above his beady green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. In his 16th year, his parents were killed by a illithids raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp.
Helen Crawford, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She has the majority of her body covered in plate, marred by teas. Her golden hair is long and unkept. She wears a mask on her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born the only child of a wealthy merchant. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Retire the richest woman in the east; and she seems to be bored by most things
Ideals: Justice, Joker, Entrepeneur. Flaws: Ugly. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Creega Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She is portly but not overly obese. She has silver hair. She has green eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: The child of a Tanner, who enjoyed hunting, Creega was taken on many hunting expeditions. While studying, she fell in love. They married and had a son. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Nature, In love. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with broad hat. He has a small bristly mustache and wavy red hair. His gray eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Bundrigo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Bundrigo was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Junk Dealer soon after.
Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job
Ideals: Athletic, Disciplined. Bonds: Military, Job, Family. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 2000 sp. Black star sapphire (1600 gp). Eye agate (10 gp). Deep blue spinel (1600 gp).
Adran L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow coat over a tan low-cut shirt, and a small hat upon his head. He is portly but not overly obese. His golden hair has been sun bleached extensively. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 14 years.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Professionalism. Flaws: Addict, Fearful. Bonds: Rich, Job. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 9 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
