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NPC Generator

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Advanced [show]


Dimble Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. His golden hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Disease. Bonds: Rich, Criminal record, Immigrant, Religious. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Dimble Quillsharpener, Male Gnome Barbarian 12
Small (3'5") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 123 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +4

Possessions: 400 pp. Gold and topaz bottle stopper cork (1700 gp). Carved bone or ivory statuette (50 gp).


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His yellow fur is smooth and relatively long. He has amber eyes.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Gifted from a young age, Dagger studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Criminal record. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Dagger In the Wind, Male Tabaxi Barbarian 4
Medium (6'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Cloak Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her cinnamon fur is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is able to make almost anything out of random pieces of junk.

History: She was born the only child of a wealthy merchant. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with her brother; and retire the richest woman in the west

Ideals: Joker, Gifted, Entrepeneur. Bonds: Rich, Family. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Cloak Of Clay, Female Tabaxi Wizard 1
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 13 (+1)16 (+3)
Skills Religion +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ilde Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has a penchant for wearing a ring with an oversized topaz on her right hand. She sports brown long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ilde took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She has dedicated herself to building a better world.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Joker. Flaws: Addict. Bonds: Rich, Nature, Adventurer. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Ilde Foamtankard, Female Dwarf Commoner 9
Medium (4'3") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 25 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 2000 gp. Blue diamond (3000 gp). Brown-green garnet (130 gp). Jasper (80 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Tervaround Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She receives visions of the future at random moments

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now owns her own business.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job, Rich. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Tervaround Gobblefirn, Female Gnome Cleric 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)15 (+2) 5 (-3)15 (+2)
Skills Religion +4, Survival -1
Senses Passive Perception 7
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 7000 sp. Black velvet mask with numerous citrines (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Medrash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting green shirt and pants. He keeps his long white crest kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He invites people to come help in his community garden.

History: Sold as a small child to a necromancer, Medrash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Scribe soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Attractive, Job, Mentor, Family. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Medrash Bhenkumbyrznaax, Male Dragonborn Rogue 17
Medium (6'8") Dragonborn, Chaotic Good (CR 17)
Armor Class 12
Hit Points 98 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3

Possessions: 9000 gp. Aquamarine (1100 gp). Smoky quartz (40 gp). White opal (800 gp). Chrysoberyl (100 gp). Bloodstone (40 gp). Black pearl (1100 gp). Obsidian (13 gp). Blue quartz (13 gp). Deep blue spinel (1100 gp). White opal (800 gp). 1 Medium magic item.


Social Check DCs


Uadjit Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. Her copper crest is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: Uadjit is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Uadjit was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is not mentally stable, and does not behave rationally; and to unite with her sister

Ideals: Athletic, Extrovert, Justice. Bonds: Attractive. Occupation: Actor

Voice: American accent

Attributes [hide]

Uadjit Tiammanthyllish, Female Dragonborn Ranger 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Average lock.


Social Check DCs


Driindar Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. Her long copper crest is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Driindar Daardendrian, Female Dragonborn Commoner 6
Medium (6'2") Dragonborn, True Neutral (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +8 / 2d6+5, Ranged +2 / 2d6-1, Grapple +5

Possessions: 200 gp. Lapis lazuli (7 gp). Black star sapphire (500 gp). Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Dynamic Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his white robe. He has a moderate pudge and is not very fit. His fur is yellow and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Dynamic's homeland. Dynamic decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Fighting. Bonds: Attractive, Religious, Immigrant. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Dynamic Mist, Male Tabaxi Paladin 3
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs

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