Ulfgar Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. He wears his silver hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Ulfgar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Ulfgar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.
Ideals: Optimist, Gifted. Bonds: Attractive, In love, Poor. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 59 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Sylvan, Druidic, Infernal
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
Possessions: 200 pp. Rich purple corundum (800 gp). Black opal (800 gp). Jet (150 gp). Star ruby (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Woods, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She is generally well dressed albeit a few years behind the times. She wears her white hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of a Scribe, who enjoyed hunting, Elizabeth was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Impulsive. Bonds: Attractive, Criminal record, Nature. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
Possessions: 1200 gp. Old masterpiece painting (2100 gp). Old masterpiece painting (2100 gp). Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorilla Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her blonde hair, when down, is lengthy. Her eyes are blue and catlike.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She works hard and plays hard.
History: Born in the north to a Stableman, Lorilla learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: She would like to get married and retire; and she's in love
Flaws: Selfish, Hedonist. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee -2 / 1d8-4, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Emma Home, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears baggy brown pantaloons and a green scarf. She keeps her silver hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Junk Dealer but believes her peers are too gung-ho.
History: The child of southern immigrants she idolized her father. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Revenge.
Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Immigrant, Adventurer. Occupation: Junk Dealer
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 32 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 8 (-1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
Possessions: 30 pp.
Georgina Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears skinny pants and wears a white and green robe with the hood down and is in decent physical shape. She has a very tight haircut. She wears a mask on her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a plains tribe. She worked as a nervous Carpenter and found it very stressful. She has drifted from career to career and currently works as a Carpenter.
Motivation: She would like to get married and retire; and to be a stylist again
Ideals: Logical. Flaws: Shy. Bonds: Nature, Job, Has a crush. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 63 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Kensley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He carries with him a set of hammers on his belt, each one with a jet on the hilt. He has a long golden beard with little hanging trinkets. He has gleaming, smiling green eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Butcher business at a young age. He moved out east to avoid the crime he committed. He now owns his own business.
Motivation: He is unsatisfied with his job; and seeks redemption
Ideals: Fighting, Impeccable. Bonds: Attractive, Job, Criminal record. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp.
Fibblestib Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple tan robe with yellow stripes complete with hood, and he perpetually has his pickaxe ready. He wears his white hair up in a very large beehive style do. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Sylvan, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Oppleby Offund, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the east his family was never financially stable. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies, Poor. Occupation: Carter
Voice: French accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee.
Sweet In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She very much looks the part of a Adventurer. Her fur, while still mostly black, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the south to a Adventurer, Sweet learned a great deal about her mother's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Adventurer job and began her own company from there.
Motivation: Expand her business.
Ideals: Athletic. Bonds: Job, Attractive, Nature, Slave. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp.
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