Bryseis Creed, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her purple hair is smooth and relatively long. Her face is scarred and worn.
Personality: She is overprotective of those who hire her services. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born in the east. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and to protect her home
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 1000 sp. 1 Minor magic item.
Birel Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She sports blue clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. With bright white hair. Her eyes are hazel and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Birel grew up listening to her mother's many stories. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in sword use. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Many brigands want her driven away; and she wants revenge against brigands
Ideals: Fighting, Professionalism. Bonds: Slave, Adventurer, Enemies. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. 1 Banded mail.
Ella Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her crossbow. Her skin is fair and her fingers are delicate and long. Her long blonde hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: She is very quiet and rarely speaks above a whisper. She plays an instrument quite well.
History: Ella was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 37000 sp. 1 Minor magic item.
Gilkass Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy green dress. She wears a deerstalker hat to cover her moderate length scarlet crest. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to loving parents in a slum to the south. She worked as a nervous Adventurer and found it very stressful. She struck the Adventurer job and began her own company from there.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Addict, Emotional. Bonds: Attractive, Poor, Job. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 60000 cp. Blue diamond (2000 gp). Black pearl (500 gp). Eye agate (5 gp).
Gale Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'9" and wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His right leg appears badly burned and disfigured. He keeps his long beige fur kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.
History: Sold as a small child to a wizard, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.
Motivation: Meet up once more with his childhood friend.
Flaws: Addict. Bonds: Adventurer, Mentor. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Dain Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey armored body suit, with a simple white line shooting up and back down. His blonde hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Dain was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Persistence. Bonds: Job, Military, Poor. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 230 gp. Tiger eye turquoise (4 gp). 1 Masterwork Uncommon Weapon.
Shivering On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He wears a colorful flower in his cinnamon fur. His green eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Shivering was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.
Motivation: Doesn't want to be a Carter and was forced into it by his family.
Flaws: Shy. Bonds: Attractive, Family, Nature, Military. Occupation: Carter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Giant, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 7000 sp. Golden circlet with four aquamarines (2000 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (150 gp).
Drenna Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears bulky white painted plate armor. Her brown hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a minor phobia of water and hates getting wet.
History: When she was but 4 years old her parents immigrated from the east. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and wants to raise her children well
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 11)
Armor Class 8
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 6 (-2) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +2 / 3d8-2, Grapple +4
Possessions: 3100 gp. Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delg Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a grey suit. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.
History: Delg was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice. Bonds: Has a crush, Attractive, Adventurer. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Tiger eye turquoise (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
