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NPC Generator

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Advanced [show]


Duergath Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has wavy chestnut hair. His amber unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has worked as a Sailor like his mother before him.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Disease, Shy, Impulsive. Bonds: Job. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Duergath Gorunn, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)17 (+3) 10 (+0)10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Sannl Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She is physically well-built. Her hair is short and blonde. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She acts crazy and hedonistic. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.

Motivation: Her religion dominates her actions.

Flaws: Hedonist. Bonds: Attractive, Religious, Rich, Family. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Sannl Broodfist, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp.


Social Check DCs


Thomas Weston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a brown cloak and cross-gartered yellow stockings, marred by chocolates. His hair is golden and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Shepherd, but he got bored and became a Seamstress. He has drifted from career to career and currently works as a Seamstress.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Weston, Male Human Adept 8
Medium (6'6") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Malachite (14 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized amber on his left hand. He keeps his long silver hair kept up in a rat tail. His blue eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Nalral was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Depressed, Hedonist. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Nalral Silverstone, Male Dwarf Aristocrat 10
Medium (4'4") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 80 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Deception +5, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).


Social Check DCs


Glim Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of the sun god around his neck, and a dagger on his belt. He has a small bristly mustache and wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has always had a great fascination with Tiefling culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north; and tiefling compassion

Ideals: Fighting, Entrepeneur, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Glim Oomtrowl, Male Gnome Paladin 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 32000 sp.


Social Check DCs


Thorpe Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright red suits and hats. His white hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a font of random trivia from the lore and stories he has discovered

History: Thorpe hails from a village terrorized by drow. A gifted student he started as a Assassin, but he got bored and became a Guard. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Disciplined, Logical, Impeccable. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Thorpe Tosscobble, Male Halfling Adept 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Intimidation +1, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Rock crystal (70 gp). Sardonyx (70 gp). Jasper (70 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Nirgel Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: He was born in a small plains village. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nirgel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Insomniac. Bonds: Family, Attractive, Nature. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Nirgel Tragedy, Male Tiefling Bard 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Gomory Benson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Benson, Male Human Cleric 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His hair is long and chestnut with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. He has green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and wants to raise his children well

Flaws: Ugly, Sensitive, Impulsive. Bonds: Poor, Family, Criminal record. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Theobald Flows, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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