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NPC Generator

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Advanced [show]


Rathkran Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly sickles and whips. His green crest is kept up in a ponytail inside a deerstalker hat. His red unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Priest, who enjoyed hunting, Rathkran was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Disease. Bonds: Criminal record, Job, Nature, Family. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Rathkran Raghthroknaar, Male Dragonborn Rogue 12
Medium (6'3") Dragonborn, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 40 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)16 (+3) 8 (-1)9 (-1)
Skills Athletics +7, Insight +3
Senses Passive Perception 9
Languages Common, Draconic, Goblin, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 3000 gp. Eye agate (15 gp). Golden yellow topaz (1600 gp). Blue quartz (15 gp).


Social Check DCs


Adam Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He carries with him a set of glaives, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a long auburn beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Adam was raised in a hard working conservative environment. He worked as a nervous Fisher and found it very stressful. He became a Fisher soon after.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Mundane, Forgetful. Bonds: Job. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Adam Ridley, Male Human Cleric 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)18 (+4) 8 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Azurite (10 gp).


Social Check DCs


Reirak Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears brown cloth garments or leather armor. His hair is long and brown with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. This green eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and he wants to get laid

Flaws: Antagonistic. Bonds: Adventurer, Military, Religious, Has a crush. Occupation: Bather

Voice: French accent

Attributes [hide]

Reirak Fireforge, Male Dwarf Aristocrat 9
Medium (4'4") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 79 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)14 (+2) 11 (+0)9 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 80000 cp. Brass mug with jade inlays (600 gp). Gold and ruby ring (3000 gp).


Social Check DCs


Werydd Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, marred by chocolates. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Knight born in the past three hundred years. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Werydd was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Werydd decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: A deep hatred of dire rats; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Job, Slave, Criminal record, Enemies. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Werydd Burrowfound, Female Dwarf Expert 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 59 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Ekk Hayden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a robe, a symbol of the four houses of cards around her neck, and a mace on her belt. Beneath her clothing is a huge mess of scar tissue. Her brown hair is cut jaggedly and amateurishly. Her face is scarred and worn.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ekk Hayden, Female Half-Orc Adept 3
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)5 (-3)
Skills Deception -1, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ildrex Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears just a green suit, and carries spears. He has wavy rusty crest. He is baby faced.

Personality: He has always had a great fascination with Tiefling culture. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ildrex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Ildrex Hshhsstoroth, Male Dragonborn Cleric 17
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 102 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Perception +9
Senses Passive Perception 19
Languages Common, Undercommon, Aquan, Ignan
Attacks Melee +11 / 5d4+5, Ranged +8 / 5d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 8000 gp. Citrine (80 gp). Carnelian (80 gp). Malachite (10 gp). Rose (80 gp). Rhodochrosite (10 gp). Moss agate (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nordak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear grey tank tops with green pants. His golden hair is lengthy and is close to two feet long. His eyes are violet and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Flaws: Ugly, Shy. Bonds: Job, Religious, Mentor. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Nordak Rumnaheim, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Oriel Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a simple yellow robe with green stripes complete with hood. She wears her black hair up. She tend to wears goggles to shield her eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Oriel was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a blacksmith and was forced into it by her family

Ideals: Athletic, Artistic, Persistence. Bonds: Job, Family. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Oriel Martell, Female Half-Elf Monk 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 7 (-2)6 (-2)
Skills History +3, Medicine +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Full Plate. 1 Full Plate.


Social Check DCs


Flame Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has styled his red fur well, parting it to the left. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small island village. A gifted student he started as a Bounty Hunter, but he got bored and became a Courier. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Flame Of Wine, Male Tabaxi Ranger 12
Medium (6'8") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 55 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)20 (+5)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Jade (50 gp). Aquamarine (1500 gp). Black opal (1600 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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