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NPC Generator

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Advanced [show]


Gildmak Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: He was born in the north, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He then took over the family business and is one of the better Merchant for hire.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Job, Military. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Gildmak Tosscobble, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp.


Social Check DCs


Vonbin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. He has dyed his greying black hair a little too much giving a sharp black color. This amber eyed westerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Vonbin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Vonbin and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Poor. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Vonbin Trueanvil, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)8 (-1) 12 (+1)8 (-1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 8000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Anne England, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears baggy brown pantaloons and a pastel scarf and is in decent physical shape. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Anne was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted from career to career and currently works as a Carter.

Motivation: She loathes her own lifestyle; and she is unsatisfied with her job

Ideals: Opinionated. Flaws: Depressed. Bonds: Has a crush, Job, Nature. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Anne England, Female Human Expert 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)10 (+0) 11 (+0)5 (-3)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Drogo Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His tied-back hair is white. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable; and he's repulsed by the pc

Flaws: Ugly, Shy, Hedonist, Antagonistic. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Drogo Redfield, Male Human Ranger 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)11 (+0) 8 (-1)18 (+4)
Skills Sleight of Hand +7, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 390 pp. Moonstone (20 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Rhodochrosite (14 gp). Rich purple corundum (400 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Pyxrin Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman prefers to wear black pants and tee shirts, and sports empty pouches on her belt. Her crest, while still mostly blue, has prominent grey streaks. Her gold eyes lackadaisically let the world flow into them.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is afraid of women and trembles around them

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's attracted to the PC; and she's in love

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor, Has a crush. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Pyxrin Esstyrlynn, Female Dragonborn Expert 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10 pp. Smoky quartz (80 gp). Coral (130 gp). 1 Chain shirt. 1 Breastplate. 1 Masterwork Light steel shield. 1 Breastplate.


Social Check DCs


Thiala Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an entirely blue suit with brown socks and a vest with buckled shoes. She wears a colorful flower in her golden hair. Her eyes, though not visible through her cowl, are amber.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Thiala enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Thiala Erenaeth, Female Elf Sorcerer 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Athletics +5, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Eldeth Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is generally shirtless and showing off her tattooed chest. She wears a deerstalker hat to hide her balding. She has gleaming, smiling amber eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eldeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eldeth. She struck the Sculptor job and began her own company from there.

Motivation: Seeks redemption; and wants to open a new tavern

Ideals: Optimist. Bonds: Immigrant, Criminal record, Job. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Eldeth Strongheart, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)18 (+4) 11 (+0)9 (-1)
Skills Deception +1, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp. 2 Tanglefoot bags.


Social Check DCs


Dagger Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her gray fur is lengthy. Her amber eyes lackadaisically let the world flow into them.

Personality: Her tongue was cut out and she uses sign language. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a wizard, Dagger was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Dagger was born on a far western mountains where she grew up under the tutelage of her father, an expert Sailor. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac.

Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Dagger Shoe, Female Tabaxi Aristocrat 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 280 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Berkeley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. With a patchy white beard and wild white hair. He has hazel eyes and a grey hat with a white feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Poor, Criminal record. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Lewis Berkeley, Male Human Aristocrat 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +0, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +5

Possessions: 70 gp.


Social Check DCs

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