Meriele Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears an entirely tan suit with brown socks and a vest with buckled shoes. She carries a battered longsword and tarnished sai as well. Her blonde hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a Barkeep, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Brewer for hire.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Poor. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 6000 cp.
Henry Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an entirely violet suit with tan socks and a vest with buckled shoes. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has passion for adventuring and risk.
Bonds: Attractive, Guardian, Military, Adventurer, In love. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Melissa Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her red hair up. Her eyes are violet and beady.
Personality: She is calm most of the time but flees social interaction. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the south to a Sculptor, Melissa learned a great deal about her mother's area of expertise. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has drifted from career to career and currently works as a Sculptor.
Motivation: She would like to get married and retire; and she's attracted to the pc
Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Job, Has a crush. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Karg Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" western man, he wears tattered old clothes. His small hat is riddled with cuts and holes. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Sardonyx (50 gp). Azurite (11 gp). Freshwater pearl (11 gp).
Smoking Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a pastel poncho over her likewise colored trousers and shirt. She keeps her lavender fur in a flapper bob. Her blue eyes lackadaisically let the world flow into them.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has dedicated herself to building a better village for her children.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and a deep hatred of illithids
Flaws: Forgetful, Antagonistic. Bonds: Enemies, Adventurer, Debt. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 83 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
Possessions: 2000 gp. Sardonyx (70 gp). Violet garnet (1200 gp). Azurite (14 gp). 1 Medium magic item.
Antrara Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of greataxes on her belt, each one with a jet on the hilt. Her silver crest is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She speaks before she thinks and is too direct. The war was a terrible time for her, and Antrara does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Antrara lived on a farm with her mother, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her daughter; and to prove her worth to the world
Ideals: Fighting. Flaws: Impulsive, Depressed, PTSD. Bonds: Military, Family. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 5 (-3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 3 Holy water.
Gynnie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her white hair in a flapper bob. She has green eyes.
Personality: Gynnie hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born blind and as such lacked many opportunities for work. Her father was a soldier and died while she was still young. Gynnie was left her father's suit of armor and trained in its use and care. She has dedicated herself to building a better village for her children.
Motivation: Wants to raise her children well; and to reunite with her old friends
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Adventurer, Military, Family. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp. Brown-green garnet (90 gp).
Zykroff Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her bronze crest is drawn into a tight pony tail with a skull scrunchie. Her eyes, though not visible through her cowl, are gold.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Zykroff was born with her mother's beautiful face. She found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to get laid; and wants her loneliness to end
Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 600 gp. Moonstone (70 gp). Citrine (70 gp). Peridot (70 gp). Red-brown spinel (100 gp). 1 Minor magic item. 1 Minor magic item.
Caeldrim Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A 4'7" eastern man, he likes to wear tan tank tops with green pants. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Assassin, Caeldrim learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently the stress of being a Assassin has made it difficult for him to sleep.
Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg
Flaws: Insomniac. Bonds: Job, Adventurer, Criminal record, Family. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 6 (-2) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3
Possessions: 3000 cp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
