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NPC Generator

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Advanced [show]


Jasmine Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a weathered and beat up set of banded mail beneath an oversized white coat. Her auburn hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are green.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: When she was but 4 years old her parents immigrated from the west. She was an athlete and attended two major summer competitions. She never won. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Jasmine Thorngage, Female Halfling Ranger 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 900 sp. Iolite (80 gp). Carnelian (80 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Vaina Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting yellow shirt and pants. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of eastern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Vaina Gentry, Female Half-Elf Ranger 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cora Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a red tunic with white highlights, and long brown pants that bunch up around her shoes, marred by teas. Her black hair is cut short. Her eyes are likewise violet.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She is obsessed with her god.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cora fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new glassblower responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Military, Enemies. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Cora Strongbones, Female Halfling Paladin 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +1 / 2d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 pp. Star ruby (1000 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Falkrunn Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports brown long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered painting. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Artistic. Bonds: Attractive, Enemies, Rich. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Falkrunn Stoutale, Female Dwarf Warrior 5
Medium (3'9") Dwarf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5

Possessions: 600 gp. Violet garnet (300 gp).


Social Check DCs


Nemeia Despair, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a green shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is red and curly. She has several tiny ruby earrings on each ear.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Animals are drawn to her, and she is able to talk to them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nemeia Despair, Female Tiefling Commoner 1
Medium (4'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. A roughly beaten golden orb (90 gp).


Social Check DCs


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'2". She wears silk and lounges about seductively. Her hair is white and very short. Her eyes are amber and catlike.

Personality: While she acts the brute, she is far gentler than she would appear. She is a font of random trivia from the lore and stories she has discovered

History: The child of a Architect, who enjoyed hunting, Helja was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Helja took refuge in the large cave and found the beat up dagger and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the east

Ideals: Fighting, Logical, Entrepeneur. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Helja Ungart, Female Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)18 (+4) 12 (+1)12 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Terran, Celestial, Goblin, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 210 gp. Silver pearl (80 gp). Sardonyx (30 gp). Banded agate (9 gp).


Social Check DCs


Susannah Atherton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she sports grey clothing, slightly heavier than average wear. She is bald on top and has large auburn tufts of hair around her ears. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. Her job bores her to no end. She has decided to make it more interesting.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Susannah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Susannah. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Susannah Atherton, Female Human Bard 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Tiger eye turquoise (8 gp).


Social Check DCs


Azaki Iathrana, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is lengthy and is close to two feet long. His violet eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Azaki grew up listening to his mother's many stories. Cursed with unlife at a very young age, Azaki has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Azaki Iathrana, Male Elf Bard 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)7 (-2) 10 (+0)12 (+1)
Skills Arcana +0, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Frederick Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Slave Trader.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Bonds: Rich, Job, Enemies, Nature, Attractive. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Frederick Teinithra, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)6 (-2) 13 (+1)7 (-2)
Skills History +0, Intimidation +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 200 sp. A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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