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NPC Generator

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Advanced [show]


Duergath Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of his god around his neck, and a scythe on his belt. He wears a wide-brimmed hat to hide his balding. His eyes are amber and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Duergath Rumnaheim, Male Dwarf Wizard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 10 (+0)4 (-3)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1200 sp.


Social Check DCs


Sora Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She wears a top hat to cover her moderate length copper crest. Her fierce gold eyes like to dwell on things.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the west to a Engraver, Sora learned a great deal about her father's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Attractive, In love, Job, Family. Occupation: Engraver

Voice: American accent

Attributes [hide]

Sora Ophinshtalajiir, Female Dragonborn Sorcerer 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)8 (-1) 13 (+1)17 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bardryn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'9" northern woman, she is well dressed, constantly wearing a grey suit, white shirt, and brown tie. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She got into the Architect business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Architect has made it difficult for her to sleep.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Disciplined. Flaws: Antagonistic, Insomniac. Bonds: Job, Criminal record. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Bardryn Fallack, Female Dwarf Fighter 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Osco Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean white cloak covering his clean studded leather. His auburn hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: To be a Fletcher again.

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Osco Swiftwhistle, Male Halfling Rogue 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Puyet Merton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants. She carries a battered ceremonial dagger and tarnished shield as well. Her silver hair is kept up in a ponytail inside a small hat. Her eyes, though not visible through her cowl, are green.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As long as the job gets done she does not care how it got done.

History: Puyet was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Puyet's homeland. Puyet decided to take the middle way and become a bodyguard. She has achieved small success as a Marshal.

Motivation: Sabotage a competitor.

Ideals: Fighting, Opinionated, Professionalism. Bonds: Job, Immigrant. Occupation: Marshal

Voice: American accent

Attributes [hide]

Puyet Merton, Female Half-Orc Sorcerer 15
Medium (4'7") Half-Orc, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 34 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Sardonyx (20 gp). Red garnet (90 gp). Blue quartz (15 gp). Azurite (15 gp). Rose (20 gp). Rich purple corundum (1400 gp). Fire opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears yellow cloth garments or leather armor. Her hair is short and silver. Her blue eyes lackadaisically let the world flow into them.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is frequently practicing swordplay.

History: Mara was raised in a hard working conservative environment. Mara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Assassin for hire.

Motivation: She wants to meet her childhood hero; and she doesn't get along with people that don't share her tastes

Ideals: Optimist, Impeccable. Bonds: Military, Job, Adventurer. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Mara Sharps, Female Half-Elf Fighter 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Helja Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She prefers to wear flannel. Her black hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to loving parents in a slum to the north. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Helja Burrowfound, Female Dwarf Commoner 8
Medium (3'9") Dwarf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 49 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 17 (+3)9 (-1)
Skills Deception +2, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 900 gp. Violet garnet (1500 gp). Amber (160 gp). Black pearl (1500 gp). Hematite (11 gp). Black pearl (1500 gp).


Social Check DCs


Vlorn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy white hair. His fierce amber eyes like to dwell on things.

Personality: Vlorn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Military. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Vlorn Jamjar, Male Halfling Fighter 14
Small (3'4") Halfling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 39 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)14 (+2) 13 (+1)4 (-3)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Orc
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp. Aquamarine (1100 gp). Fiery yellow corundum (400 gp). Zircon (70 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Chrysoberyl (140 gp). Deep blue spinel (1100 gp). Citrine (70 gp). Moonstone (70 gp). Obsidian (5 gp). Sard (70 gp). Iolite (70 gp). Freshwater pearl (5 gp). Hematite (5 gp). Peridot (70 gp). 1 Medium magic item.


Social Check DCs


Trail Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a brown and black robe with the hood down. His gray fur is drawn into a tight pony tail with a cross scrunchie. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His job bores him to no end. He has decided to make it more interesting.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Trail Plume, Male Tabaxi Warlock 6
Medium (5'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 900 gp.


Social Check DCs

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