Ribbles Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire, and carries quarterstaffs. With a patchy black beard and wild black hair. He has green eyes and a tan hat with a white feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: The child of a Tanner, who enjoyed hunting, Ribbles was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ribbles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Fighting, Disciplined. Bonds: Attractive, Enemies, Nature. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Chrysoprase (80 gp). Star rose quartz (80 gp). Amethyst (40 gp).
Claira Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: 4'8" and muscular, this western woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair, when down, is lengthy. Her face is scarred and worn.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with her god.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by drow. Claira was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0
Possessions: Just what you see.
Bree Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a white tunic with red highlights, and long brown pants that bunch up around her shoes. Sporting a silver mohawk this woman's hair draws a lot of attention. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy and tries to find solutions quickly.
History: The child of a Laborer, who enjoyed hunting, Bree was taken on many hunting expeditions. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Fletcher like her father before her.
Motivation: Sabotage a competitor; and she desires power and/or immortality
Ideals: Professionalism. Flaws: Lazy. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 84 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 3000 sp. Amethyst (140 gp). Tiger eye turquoise (12 gp).
Alston Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Alston was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption
Ideals: Disciplined. Flaws: Insane, Forgetful. Bonds: Poor, Attractive. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 6 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Ella Plemens, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. She is bristling with hidden weapons, mostly morningstars and daggers. Her brown hair is wavy and long. This hazel eyed northerner is not easily forgotten.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.
History: Born to a pair of adventurers, Ella grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ella. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She desires power and/or immortality; and seeks redemption
Ideals: Disciplined, Persistence. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1100 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Raam Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a black coat. His white hair is matted, messy, and big. His gold unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the north, but his parents moved at a very young age to the east. Raam was born on a far northern mountains where he grew up under the tutelage of his father, an expert Map Maker. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1200 gp. Jasper (40 gp). Azurite (7 gp). Deep green spinel (140 gp). Moss agate (7 gp). White pearl (140 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.
Driindar Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear flannel and is in decent physical shape. Her crest, while still mostly blue, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is extraordinarily eccentric. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: When she was but 6 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. Recently she has begun working with bootleggers and crooks.
Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage
Flaws: Insane. Bonds: Religious, Immigrant, Criminal record, Family. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 300 gp.
Modean Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. He wears his red hair up. His eyes are a pleasant white.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Seamstress
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 300 gp. Deep blue spinel (1500 gp). Obsidian (6 gp). Star ruby (1200 gp). Alexandrite (1500 gp).
Akoth Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is physically well-built. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's in love; and he's attracted to the pc
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Family, Has a crush. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
