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NPC Generator

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Advanced [show]


Artin Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a grey collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She wears her blonde hair up. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is witty, but her monotone delivery comes off as unnerving She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Artin was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Artin Loderr, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 1d6+4, Ranged -1 / 1d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 7000 cp. Large well-done wool tapestry (300 gp). 1 Climber’s kit.


Social Check DCs


Isabella Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a yellow collared shirt and red skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her red hair is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is skeptical of what others tell her and is slow to trust.

History: Born in the south her family was never financially stable. Cursed with lycanthropy at a very young age, Isabella has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she's looking for her big break

Flaws: Ugly, Insomniac, Disease, Shy. Bonds: Poor. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Isabella Iathrana, Female Half-Elf Monk 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)17 (+3) 7 (-2)17 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Akta Glory, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair, while still mostly blue, has prominent grey streaks. She has gleaming, smiling red eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Akta hails from a village terrorized by giants. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and a deep hatred of giants

Ideals: Justice. Bonds: Poor, Attractive, Enemies. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Akta Glory, Female Tiefling Adept 15
Medium (4'8") Tiefling, Neutral Evil (CR 15)
Armor Class 13
Hit Points 45 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)19 (+4)
Skills Insight +6, Intimidation +9
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 900 pp. Azurite (8 gp). Sardonyx (50 gp). Onyx (50 gp). Hematite (8 gp). Red garnet (140 gp). Aquamarine (1400 gp). 1 Medium magic item.


Social Check DCs


River Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a brown cloak and cross-gartered white stockings, and a wedding ring on her left hand. She wears a colorful flower in her gray fur. Her eyes are blue and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the east, but her parents moved at a very young age to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: In love, Attractive, Immigrant. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

River Grass, Female Tabaxi Warrior 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 14000 sp.


Social Check DCs


Shamil Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'2" and wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish blonde hair is in a traditional bowl cut. Her face is scarred and worn.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She now mingles about in high society.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Depressed, Impulsive. Bonds: Rich. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Shamil Raulnor, Female Gnome Bard 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)6 (-2) 10 (+0)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs


Dreali Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a violet tunic with brown highlights, and long green pants that bunch up around his shoes. His whole body is exceptionally muscular. His golden hair is greying along the sides and has receded to reveal a widow's peak. His green eyes peer out from beneath his Stetson violet hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with poetry.

History: He got into the Sculptor business at a young age. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break

Ideals: Disciplined, Artistic, Impeccable. Bonds: Immigrant, Job, Adventurer. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Dreali Qualanthri, Male Half-Elf Aristocrat 13
Medium (4'9") Half-Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 69 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Druidic, Auran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. White opal (600 gp). Golden yellow topaz (1300 gp). Brown-green garnet (80 gp). Sardonyx (30 gp). Violet garnet (1300 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown shirt with thin white vertical stripes and black pants. His brown hair is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Bricklayer. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Bricklayer, Rurik learned a great deal about his father's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Gifted, Logical. Bonds: Job. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Rurik Strongheart, Male Dwarf Paladin 5
Medium (4'3") Dwarf, Lawful Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)11 (+0) 15 (+2)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Sutha Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely white suit with green socks and a vest with buckled shoes. She is physically well-built. Her red hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to find somewhere to settle down

Flaws: Racist, Impulsive, Mundane. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Sutha Blythe, Female Half-Orc Aristocrat 15
Medium (5'8") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Giant, Halfling
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3

Possessions: 3000 gp. Sardonyx (40 gp). Rock crystal (40 gp). Azurite (8 gp). Tiger eye turquoise (8 gp). Blue quartz (8 gp). Hematite (8 gp). Peridot (40 gp). Banded agate (8 gp). Azurite (8 gp). Violet garnet (1100 gp). Moss agate (8 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Smoky quartz (40 gp). Tiger eye turquoise (8 gp). Smoky quartz (40 gp). Smoky quartz (40 gp). Emerald (1100 gp). Star rose quartz (40 gp). Jade (90 gp).


Social Check DCs


Tim Rodney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: Tim was raised in a hard working conservative environment. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Apothecary.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Passionate, Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Tim Rodney, Male Human Ranger 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)13 (+1) 10 (+0)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 gp. 1 Masterwork studded leather.


Social Check DCs

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