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NPC Generator

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Advanced [show]


Jarsali Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal music training, and achieved minor success. Now she works as a music tutor during her time off.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Justice, Artistic, Logical. Flaws: Ugly. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Jarsali Xistsrith, Female Elf Expert 11
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 15
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5

Possessions: 13000 sp. Rhodochrosite (14 gp). Hematite (14 gp). Freshwater pearl (14 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a large violet mantle and cape that has been intricately interwoven into her grey robe, and she perpetually has her glaive ready. Her black hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not trust anyone and sleeps with one eye open.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agatha fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Agatha Crosis, Female Half-Elf Warrior 15
Medium (4'9") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 138 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)7 (-2) 10 (+0)8 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 5000 gp. Citrine (80 gp). Blue diamond (2000 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Amethyst (110 gp). Onyx (80 gp). 1 Medium magic item.


Social Check DCs


Menny Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tan painted combat armor at almost all times. She is bald on top and has large white tufts of hair around her ears. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: From birth she was tutored by a cruel and relentless mentor. In her 10th year, her parents were killed by a gnolls raid, leaving Menny alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Menny was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Revenge.

Flaws: Ugly, Greedy. Bonds: Enemies, Mentor. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Menny Folkor, Female Gnome Wizard 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 10 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 220 gp.


Social Check DCs


Loopmottin Welber, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'3". She is dressed in an above average manner, and her gloved hand is found clutching a trident. Her black hair is cut jaggedly and amateurishly. Her violet eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying brother.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Disciplined, Artistic, Gifted. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Loopmottin Welber, Female Gnome Wizard 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Alberich Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in brown turtlenecks beneath a green coat with white slacks. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gifted student he started as a Miner, but he got bored and became a Jeweler. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Alberich Aranore, Male Dwarf Warlock 10
Medium (4'5") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 39 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 10000 sp. Cloth of gold vestments (150 gp). Finely wrought small gold bracelet (30 gp). Solid gold idol (500 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is heavily combed to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: This man loves singing and to teach people singing more than just about anything. He is lazy, self-centered, vain, and jealous.

History: The child of northern immigrants he idolized his mother. He worked as a nervous Soapmaker and found it very stressful. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant, Job, Family. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Dain Rumnaheim, Male Dwarf Rogue 6
Medium (4'4") Dwarf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +7, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal, Auran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ishte Quest, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. She has a slight overbite and is overall scrawny. She keeps her long white hair kept up in a rat tail. Her gold eyes peer out from beneath her small black hat.

Personality: She is extraordinarily eccentric. Ishte is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born into a rich family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and to be a fisher again

Flaws: Insane. Bonds: Family, Rich, Job. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Ishte Quest, Female Tiefling Adept 7
Medium (6'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)10 (+0) 10 (+0)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 110 pp.


Social Check DCs


Ahinar Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fancy violet dress. Her chestnut hair is braided into rings. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Religious, Military, Enemies. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Ahinar Mancilla, Female Half-Elf Aristocrat 3
Medium (4'8") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp. Silver comb with moonstones (700 gp).


Social Check DCs


Geva Skelton, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. She wears a colorful flower in her auburn hair. She has a dull look in her violet eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Geva took refuge in the old dungeon and found the beat up trident and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Secretive. Bonds: Attractive, Nature, Religious. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Geva Skelton, Female Human Wizard 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)17 (+3) 15 (+2)9 (-1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 2000 cp. Large well-done wool tapestry (300 gp).


Social Check DCs

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