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NPC Generator

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Advanced [show]


Nicholas Beckwith, Male Human [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he wears a simple brown robe with blue stripes complete with hood. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Bonds: Military, Adventurer, Debt. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Nicholas Beckwith, Male Human Wizard 11
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, typically a more casual-formal manner. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born in the south. Seraphina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Joker. Bonds: Attractive, Enemies, Immigrant, Nature. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Seraphina Brushgather, Female Halfling Druid 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)10 (+0) 6 (-2)8 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Solid gold idol (500 gp).


Social Check DCs


Nurkara Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears an entirely grey suit with blue socks and a vest with buckled shoes. Her chestnut hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Nurkara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She comes from a rich western family. She moved out east to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Extrovert, Justice. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Nurkara Steelfist, Female Dwarf Fighter 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eiravel Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He keeps his black hair in a pixie cut. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge.

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Eiravel Firahel, Male Elf Expert 13
Medium (5'3") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 4000 gp. Violet garnet (800 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Jasmine Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has done her best to style her chestnut hair to look like a famous performer. She wears a mask on her face.

Personality: She is happy with her job as a Courier. She turns her eye from what people do, preferring to live and let live. She is used to getting what she wants. In part because she is a meticulous planner.

History: Jasmine hails from a village terrorized by orcs. There was a wharf not far from home where she often wandered off to fish. She struck the Courier job and began her own company from there.

Motivation: An old rival family wants her found; and to be a bellfounder again

Ideals: Professionalism. Bonds: Job, Enemies, Nature, Family. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Jasmine Littlefoot, Female Halfling Aristocrat 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)13 (+1) 17 (+3)7 (-2)
Skills Persuasion +0, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mordai Music, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. He wears his black hair down. This white eyed northerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Mordai lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.

Motivation: Retire the richest man in the north; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Mordai Music, Male Tiefling Bard 7
Medium (6'5") Tiefling, Neutral Evil (CR 7)
Armor Class 9
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Anne Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears tight fighting clothing, which leaves very little to the imagination. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. Her gray eyes are passionate and lively.

Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She doesn't get along with people that don't share her tastes; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Impeccable. Bonds: Military, Criminal record, In love. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Anne Shadowquick, Female Halfling Wizard 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1000 gp. Moss agate (15 gp). Blue star sapphire (400 gp). Golden pearl (100 gp). Pink pearl (100 gp).


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple brown robe with red stripes complete with hood, and he perpetually has his greataxe ready. His fur is yellow and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Passionate, Entrepeneur. Bonds: Slave, Enemies. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Tricking Wind, Male Tabaxi Paladin 5
Medium (5'3") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Blue quartz (14 gp).


Social Check DCs


Roland Ansley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He has wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: The child of a Body Guard, who enjoyed hunting, Roland was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he is wracked by social anxiety

Flaws: Selfish, Fearful. Bonds: Attractive, Nature, Rich. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Roland Ansley, Male Human Commoner 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4

Possessions: 270 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Cloth of gold vestments (120 gp). Gold and topaz bottle stopper cork (1200 gp). Old masterpiece painting (2300 gp).


Social Check DCs

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