Veloptima Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case, and carries swords. She has golden hair. She wears an eyepatch.
Personality: She is witty, but her monotone delivery comes off as unnerving The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in a small village she learned the ways of the warrior from her mother. Her martial abilities were realized during a raid on her village. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 10)
Armor Class 14
Hit Points 48 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 240 pp. 1 Minor magic item.
Krakhorn Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. His hair is long and red with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He is baby faced.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.
History: He was raised in a plains tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off his debts; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Ugly. Bonds: Nature, Debt. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +6
Possessions: 300 gp. Black pearl (500 gp). Peridot (60 gp). Eye agate (11 gp).
Paelias Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light violet in addition to tight pants. His hair is long and black with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born at the edge of vast mountains. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job.
Ideals: Opinionated. Bonds: Adventurer, Nature, Job. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1200 gp. 1 Minor magic item.
Quillathe Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is typically in her Soapmaker uniform. She keeps her long blonde hair kept up in a rat tail. Her brown eyes are passionate and lively.
Personality: She is business-like. She takes instructions and follows them to the letter. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Quillathe lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Hunter, but she got bored and became a Soapmaker. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their son. She worked as a Soapmaker, and she later adopted a second son.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Athletic, Professionalism. Bonds: Job, Enemies, Family. Occupation: Soapmaker
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 400 gp. Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.
Trym Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a card on it. She is bald on top and has large red tufts of hair around her ears. Her eyes are hazel and catlike.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Disease. Bonds: Job. Occupation: Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 13)
Armor Class 16
Hit Points 84 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic
Attacks Melee +2 / 4d4-2, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 2000 gp. Chalcedony (70 gp). Sard (70 gp). Moss agate (9 gp). Tiger eye turquoise (9 gp). Bloodstone (70 gp). Emerald (500 gp). Hematite (9 gp). Azurite (9 gp).
Hlin Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of bastard swords on her belt, each one with a aquamarine on the hilt. Her hair is white and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Slave Trader business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Slave Trader for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Job. Occupation: Slave Trader
Voice: Sensual and smooth
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a white coat over a tan low-cut shirt, and a top hat upon his head. His white hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Disciplined, Persistence. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 5 (-3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Orla Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. Her red hair, when down, is lengthy. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Orla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her spouse's relatives view her with great suspicion; and she desires power and/or immortality
Flaws: Addict, Shy, Hedonist. Bonds: Rich, Adventurer, Family. Occupation: Banker
Voice: French accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. Carnelian (60 gp).
Rieta Heal, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze, and is pretty ugly. Her dark red hair is lengthy. She has gleaming, smiling black eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Rieta was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 5)
Armor Class 8
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Hematite (10 gp). Malachite (10 gp). Moss agate (10 gp). Eye agate (10 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!