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NPC Generator

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Advanced [show]


Katherine Thornton, Female Human [Permalink]

Personal [hide]

Description: A 5'5" western woman, she wears skinny pants and wears a brown and tan robe with the hood down. She wears her chestnut hair down. She wears an eyepatch.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: When she was but 8 years old her parents immigrated from the west. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: Revenge; and she wants nothing more than to rejoin the army

Ideals: Passionate, Opinionated, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Katherine Thornton, Female Human Warlock 9
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)8 (-1) 15 (+2)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears violet trousers with pastel and tan striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Addict, Mundane. Bonds: Attractive, Religious. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Everard Staurheim, Male Half-Elf Adept 6
Medium (5'4") Half-Elf, True Neutral (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 40 pp. Carnelian (80 gp). Jacinth (2000 gp). Alexandrite (400 gp). Rock crystal (80 gp).


Social Check DCs


Habor Aid, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports green clothing, slightly heavier than average wear. His red hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his white eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Habor was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Logical. Bonds: Criminal record, Family, Adventurer, Job. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Habor Aid, Male Tiefling Sorcerer 9
Medium (5'8") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey armored body suit, with a simple tan line shooting up and back down. His red hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Secretive. Bonds: Criminal record, Immigrant. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Dalgal Ironfist, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp. Solid gold idol (200 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Solid gold idol (200 gp).


Social Check DCs


Fibblestib Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple tan robe with brown stripes complete with hood. His long black hair reaches down to his waist. His skin is flawless and his violet eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant, Religious. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Fibblestib Humplebumple, Male Gnome Paladin 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1400 sp.


Social Check DCs


Odo Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. He is bristling with hidden weapons, mostly hand crossbows and warhammers. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he desires power and/or immortality

Ideals: Logical. Flaws: Cynical, Ugly. Bonds: Criminal record, Adventurer. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Woods, Male Human Fighter 11
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 90 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 1500 gp. Black pearl (500 gp). Malachite (9 gp). Sard (40 gp). Rhodochrosite (9 gp). Emerald (400 gp). Sardonyx (40 gp). Chrysoberyl (60 gp). Aquamarine (500 gp). Fiery yellow corundum (400 gp). Emerald (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murgen Stafford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in an above average manner. She wears a deerstalker hat to hide her balding. She has several tiny opal earrings on each ear.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform She was granted psionic powers by her dying brother.

Motivation: She feels kind of lost in life; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Slave. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Murgen Stafford, Female Half-Orc Bard 3
Medium (4'11") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)7 (-2) 16 (+3)11 (+0)
Skills Investigation +0, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Jane Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She is typically in her Doctor uniform. Her moppish silver hair is in a traditional bowl cut. She is baby faced.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a logical person and will generally grow upset if things defy logic and science.

History: Jane was born with her father's beautiful face. Her father was a mechanic, and taught her how to fix just about anything. She ran away from her former home and has been making her living as a Doctor for the past few years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Logical, Persistence. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Jane Netyoive, Female Half-Elf Adept 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His fur is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in the west his family was never financially stable. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Racist. Bonds: Attractive, Poor, Criminal record. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Beast Plume, Male Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs

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