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NPC Generator

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Advanced [show]


Spring Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her white fur is knotted and matted. Her eyes are likewise green.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While studying, she fell in love. They married and had a son. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to find somewhere to settle down

Flaws: Racist, Mundane. Bonds: Attractive, Criminal record, In love. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Spring Fang, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 160 gp. Rose (30 gp). Alexandrite (400 gp).


Social Check DCs


Einkil Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He is portly but not overly obese. He has a small bristly mustache and wavy red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Einkil Brazzik, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 82 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)18 (+4) 14 (+2)10 (+0)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin, Gnoll, Terran
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +4

Possessions: Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Chad Clapham, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He wears his silver hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Passionate. Flaws: Selfish, Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Chad Clapham, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Mozikth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He carries with him a set of whips on his belt, each one with a opal on the hilt. His brass crest is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: Mozikth was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Selfish. Bonds: Family. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Mozikth Bhenkumbyrznaax, Male Dragonborn Adept 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 sp.


Social Check DCs


Merla Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. Her hair is white and very short. She tend to wears goggles to shield her eyes.

Personality: She is almost excessively polite to everyone, even when angry. Flattery will make her almost putty in your hands.

History: She was born into a rich family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Merla managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Wants to have a good time and be beloved; and she has comitted a past crime that haunts her to this day

Ideals: Optimist. Flaws: Shy, Selfish. Bonds: Rich, Criminal record. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Merla Tallfellow, Female Halfling Druid 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Baggi Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her black hair is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is overprotective of those who hire her services. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Opinionated, Entrepeneur. Bonds: Guardian, Criminal record, Job. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Baggi Ogden, Female Half-Orc Monk 13
Medium (5'0") Half-Orc, Lawful Evil (CR 13)
Armor Class 12
Hit Points 48 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)14 (+2) 9 (-1)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d4+5, Ranged +6 / 4d4+2, Grapple +5

Possessions: 1000 gp. Eye agate (12 gp). Blue star sapphire (1400 gp). Black pearl (500 gp). Star ruby (1400 gp). Violet garnet (500 gp). Rock crystal (30 gp). Moss agate (12 gp). Aquamarine (500 gp). Chalcedony (30 gp). Violet garnet (500 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marigold Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is thinning but still full. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 3 years old her parents immigrated from the east. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Attractive, Religious, Immigrant. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Marigold Underfoot, Female Halfling Barbarian 7
Small (3'1") Halfling, True Neutral (CR 7)
Armor Class 15
Hit Points 68 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)7 (-2) 11 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sora Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is bristling with hidden weapons, mostly hammers and greatswords. Her white crest is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a criminal king-pin and mafia family She worked as a nervous Weaver and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Logical. Bonds: Criminal record, Job, Adventurer. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Sora Lhamboldennish, Female Dragonborn Aristocrat 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Flask Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple red line shooting up and back down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her gray fur is drawn into a tight pony tail with a clover scrunchie. She wears a mask on her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Flask is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Flask was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Flask decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Ugly, Mundane. Bonds: Family, Criminal record. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Flask Of Ale, Female Tabaxi Monk 10
Medium (4'10") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills History +4, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: Lapis lazuli (13 gp). Silver pearl (40 gp). Iolite (60 gp). Banded agate (13 gp). Iolite (60 gp). Sardonyx (60 gp). White opal (900 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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