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NPC Generator

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Advanced [show]


Felosial Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a blue coat over a black low-cut shirt, and a deerstalker hat upon her head. She wears a deerstalker hat to cover her moderate length white hair. Her eyes are green and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Felosial was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Rich, Job. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Felosial Selevarun, Female Elf Cleric 11
Medium (5'3") Elf, Neutral Evil (CR 11)
Armor Class 15
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 30000 sp. Peridot (20 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). Black pearl (1100 gp). Pink pearl (160 gp). Hematite (7 gp). Rose (20 gp).


Social Check DCs


Orsik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his black hair up. His eyes are hazel and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Orsik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. When Orsik reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by orcs. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His religion dominates his actions.

Ideals: Professionalism. Flaws: Ugly. Bonds: Military, Religious, Enemies. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Orsik Broodfist, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 18 (+4)13 (+1) 8 (-1)10 (+0)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Amûg Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'4" northern man, he prefers to wear black clothing when he does not wear armor. His long white hair is drawn into a two foot long braid. He has violet eyes and a black hat with a green feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Amûg was born in the north. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Sage. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Amûg Yorke, Male Half-Orc Cleric 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 5 (-3)9 (-1)
Skills Athletics +3, Nature +5
Senses Passive Perception 7
Languages Common, Orc, Aquan, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Vondal Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears his red hair up. This hazel eyed northerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Job, Enemies. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Vondal Brazzik, Male Dwarf Bard 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 61 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lucan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. His blonde hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his feathered tan hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Lucan Ariessus, Male Elf Warlock 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 7 (-2)11 (+0)
Skills Perception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1100 sp.


Social Check DCs


Adam Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Adam studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record, Nature. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Adam Ainsworth, Male Human Wizard 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)8 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Red spinel (90 gp).


Social Check DCs


Chay Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and curly. He has blue eyes and a white hat with a grey feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Chay does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Chay grew up listening to his father's many stories. While studying, he fell in love. They married and had a daughter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Passionate. Flaws: Depressed. Bonds: Military, Adventurer, In love. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Chay Goodbarrel, Male Halfling Expert 7
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 50 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: Deep blue spinel (300 gp). Golden yellow topaz (300 gp). Rhodochrosite (8 gp). Onyx (80 gp).


Social Check DCs


Nutae Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in yellow turtlenecks beneath a white coat with black slacks. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.

History: Nutae was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Professionalism, Impeccable. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Marshal

Voice: German accent

Attributes [hide]

Nutae Ilphelkiir, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 6000 sp. Banded agate (10 gp). Eye agate (10 gp). Alexandrite (800 gp). Hematite (10 gp).


Social Check DCs


Lerissa Heal, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her white hair is matted, messy, and big. Her eyes are a pleasant gold.

Personality: She snorts whenever she laughs or is feeling confident. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Lerissa was born the youngest of three triplets. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs; and to unite with her sister

Flaws: Ugly, Insane. Bonds: Rich, Family, Criminal record, Religious. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Lerissa Heal, Female Tiefling Expert 10
Medium (5'6") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 11 (+0)20 (+5)
Skills History +7, Investigation +7
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 900 gp. Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.


Social Check DCs

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