Theodoric Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears violet trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is long and golden with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. He has gleaming, smiling hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Theodoric was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Depressed, Disease. Bonds: Rich, Military. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
Kody Graeme, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of giants once and for all.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 12th year, his parents were killed by a giants raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker, Artistic, Justice. Bonds: Enemies, Rich. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnoll, Orc
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
Possessions: 3000 sp. Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).
Marbas Grief, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His purple hair is thinning but still full. He has several tiny amber earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Marbas is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: Money/treasure; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Mentor. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 50 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +4
Possessions: 4000 gp. Star rose quartz (70 gp). Iolite (70 gp). Tourmaline (40 gp). Chrysoberyl (40 gp). Freshwater pearl (7 gp). Hematite (7 gp). Deep blue spinel (400 gp).
Ishte Pride, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is portly but not overly obese. She has styled her white hair well, parting it to the right. Her red eyes have a joyful gleam in them most of the time.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Wizard school at a young age so that she could practice her druidic talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ishte fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She would like to get married and retire; and she wants to get laid
Ideals: Optimist, Entrepeneur, Gifted, Fighting. Bonds: Has a crush. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Clive, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is long and white with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a crush on the local Dilettante.
Flaws: Insane, Shy. Bonds: Has a crush, Adventurer, Mentor. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Onyx (60 gp). Rich purple corundum (700 gp).
Olgoth Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a auburn handlebar mustache and slicked back auburn hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olgoth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Athletic, Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 14)
Armor Class 10
Hit Points 106 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 6000 gp. Red-brown spinel (40 gp). Freshwater pearl (14 gp). 1 Medium magic item.
Anastrianna Liadon, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this woman very much looks the part of a Bounty Hunter. She wears a top hat to cover her moderate length white hair. Her hazel eyes dart from person to person.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She believes the world needs to unite to get rid of gnolls once and for all.
History: She comes from a rich southern family. Her mother took her hunting and taught her how to get in the mind of other creatures. She struck the Bounty Hunter job and began her own company from there.
Motivation: She wants revenge against gnolls; and to be a bather again
Flaws: Antagonistic. Bonds: Job, Enemies, Rich, Nature. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 67 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Ignan, Druidic, Draconic
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. A delicate silver chain set with a tourmaline (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver ewer (90 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (2400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'8" eastern woman, she wears bulky pastel painted plate armor. She has done her best to style her brown fur to look like a famous performer. Her eyes are hazel and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a logical person and will generally grow upset if things defy logic and science.
History: She is the product a well kept family trust fund and as such has never really known need. Flame was born on a far eastern plains where she grew up under the tutelage of her father, an expert Fletcher. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Rich, Immigrant. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 91 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: White pearl (90 gp). Fire opal (1300 gp). Citrine (60 gp). Peridot (60 gp). Sardonyx (60 gp). Aquamarine (1600 gp). Obsidian (6 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fonkin Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses like a well dressed Tailor does. His brown hair is long and unkept. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in the south to a Tailor, Fonkin learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He now owns his own business.
Motivation: Further expansion of business; and expand his business
Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 11
Hit Points 74 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 800 gp.
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