Hunter Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Flask Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tattered old clothes. Her cinnamon fur is lengthy. Her eyes, though not visible through her cowl, are copper.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She enjoys reading and quiet.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to get laid; and wants a kiss
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Has a crush. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 200 gp.
Xappan Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His hair is red and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 11th year, his parents were killed by a giants raid, leaving Xappan alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of giants.
Ideals: Fighting, Optimist. Flaws: Insane, Disease. Bonds: Attractive, Enemies. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 42 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 4000 gp. Deep green spinel (40 gp). Lapis lazuli (8 gp). Tiger eye turquoise (8 gp). Amber (40 gp). Rose (60 gp). Iolite (60 gp). Hematite (8 gp). Freshwater pearl (8 gp).
Emmeline Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She carries with her a set of shortbows on her belt, each one with a sapphire on the hilt. She sports black long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She acts crazy and hedonistic. Animals are drawn to her, and she is able to talk to them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emmeline fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Ugly, Hedonist, Disease. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 5000 sp.
Eldon Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a blue coat over a tan low-cut shirt, and a top hat upon his head. His golden hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Sailor in town.
History: He was born in the east, but his parents moved at a very young age to the north. He moved out north to avoid the crime he committed. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Sailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Orc, Celestial
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1700 gp. Obsidian (6 gp). Deep blue spinel (200 gp). Azurite (6 gp). Tiger eye turquoise (6 gp). Rose (30 gp). Eye agate (6 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Alton, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears professional attire. Beneath her clothing is a huge mess of scar tissue. She has shaved her head bald. She has a tattooed face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a slaver, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: She's repulsed by the PC; and balancing her hectic life and new adventurer responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Slave, Job, Mentor. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 700 gp.
Pog Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He has golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: A powerful necromancer made him what he is. After coming to the age of reason, Pog took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic, Gifted. Bonds: Attractive, Family, Mentor. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 102 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Deep blue spinel (500 gp). Violet garnet (500 gp). Citrine (70 gp). Rich purple corundum (900 gp). Smoky quartz (70 gp). Moss agate (12 gp). Eye agate (12 gp). Pink pearl (130 gp). Obsidian (12 gp). Amber (130 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.
Dworic Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with broad hat. His hair is golden and curly. His brown eyes peer out from beneath his broad grey hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with vampirism at a very young age, Dworic has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His religion dominates his actions; and to reunite with his old friends
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 4 Smokesticks.
Emeny Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who is well dressed, but even with her fine clothing she looks run-down, she is not a threatening figure. She sports red long hair. Her half smiles and gray eyes are beguiling and draw you in.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Emeny and her spouse have recently divorced.
Motivation: She would like to get married and retire; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 15)
Armor Class 8
Hit Points 125 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
Possessions: 6000 gp. Jeweled electrum ring (6000 gp). Silver ewer (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
