Nurkara Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by beers. Her black hair is unkempt and raggedy. Her eyes are blue and she is always smoking a pipe.
Personality: She is irascible and easily irritated. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Roofer.
Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 390 gp.
Darrow Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He dresses like a well dressed Detective does, and his gloved hand is found clutching a glaive. His hair is long and chestnut with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Darrow embodies much of what other species detest in the Halflings. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrow fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Ignan, Auran
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.
Pikar Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His hair is long and red with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Slave, Rich. Occupation: Tanner
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 20 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Obsidian (15 gp).
Tharivol Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fancy tan suit. With bright red hair and a scraggly beard. His violet eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Tharivol will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of western immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a bookbinder and was forced into it by his family
Ideals: Extrovert, Persistence. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 4 Acid flasks. 4 Smokesticks.
Skirt Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a wide-brimmed hat to hide her balding. She is baby faced.
Personality: She dislikes all the random violence that takes place in the north. She receives visions of the future at random moments
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Pacifist, Gifted. Bonds: Attractive, Poor. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 65 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Druidic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +6
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Meena Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has a moderate pudge and is not very fit. Her silver hair is drawn into a tight pony tail with a clover scrunchie. She is baby faced.
Personality: Meena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a slaver, Meena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She feels threatened by others; and to end her boredom
Ideals: Artistic. Flaws: Fearful, Mundane. Bonds: Attractive, Mentor. Occupation: Seamstress
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Paggen Welber, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He wears his brown hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Paggen hails from a village terrorized by giants. In his 15th year, his parents were killed by a giants raid, leaving Paggen alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies, In love. Occupation: Bowyer
Voice: Posh accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 13000 sp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
Heian Mystralath, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a tan suit, brown shirt, and white tie. He has moderate length silver hair. He wears a mask on his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with dancing.
History: He got into the Shoemaker business at a young age. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job
Ideals: Optimist, Artistic. Bonds: Job, Poor, Family. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 16000 cp.
Salasar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple green robe with tan stripes complete with hood, and he perpetually has his mace ready. His brass crest is lengthy and is close to two feet long. He has a tattooed face.
Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Sold as a small child to a necromancer, Salasar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was a Marshal, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Criminal record, Mentor. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 72 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 100 pp.
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