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NPC Generator

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Advanced [show]


Vezera Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a tight black one piece outfit complete with pants, hood, and a cape. She wears a colorful flower in her black crest. Her half smiles and gold eyes are beguiling and draw you in.

Personality: Vezera is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vezera fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions.

Ideals: Athletic, Extrovert, Fighting. Bonds: Attractive, Religious. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Vezera Qyxpahrgh, Female Dragonborn Paladin 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)18 (+4) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Giant, Goblin, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Henry Yorke, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey costume with the symbols of his god on his torso. His golden hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Henry Yorke, Male Human Paladin 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Matilda Riley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears professional attire. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of southern immigrants she idolized her father. Matilda was born on a far southern mountains where she grew up under the tutelage of her father, an expert Ploughman. She has achieved small success as a Ploughman.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Greedy, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Matilda Riley, Female Human Warlock 11
Medium (4'7") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 85 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with poetry.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Artistic. Bonds: Attractive, Rich, Military. Occupation: Dyer

Voice: German accent

Attributes [hide]

Rael Hardy, Male Half-Elf Monk 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 8 (-1)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. Rock crystal (60 gp). Azurite (11 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bethrynna Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in tan turtlenecks beneath a black coat with green slacks. She wears a broad hat to cover her moderate length auburn hair. Her eyes are gray and catlike.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.

History: Bethrynna hails from a village terrorized by brigands. She married young, but lost her spouse to brigands. She got away from her former life and has fallen to alcoholism.

Motivation: Someone believes her a fraud; and she feels kind of lost in life

Ideals: Athletic, Joker. Flaws: Addict, Depressed. Bonds: Enemies. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Bethrynna Withrethin, Female Elf Warlock 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Willow Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'11" and wears light armors faded through time and improper care. Her left leg appears badly burned and disfigured. She has wavy silver hair. She wears large thick round spectacles.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Willow studied abroad. Her druidic abilities were realized during a raid on her village. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away.

Ideals: Gifted. Flaws: Shy. Bonds: Enemies. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Willow Goodbarrel, Female Halfling Warrior 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Amber (40 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bimpnottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tan top hat and tan clothes. Her auburn hair is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich western family. Her childhood dream was to be a Priest, but she was a colossal failure. She now mingles about in high society.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult.

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Job. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Bimpnottin Tarkelby, Female Gnome Adept 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)12 (+1) 16 (+3)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Orsik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is slicked back into a classic pompadour. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a slaver, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Justice. Bonds: Poor, Attractive, Criminal record, Mentor. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Orsik Loderr, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)10 (+0) 17 (+3)14 (+2)
Skills Arcana +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 700 sp.


Social Check DCs


Dazzazn Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His scarlet crest is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Guard, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found.

Ideals: Professionalism. Flaws: Insane, Impulsive. Bonds: Attractive, Nature, Family. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Dazzazn Pyraxtallinost, Male Dragonborn Wizard 14
Medium (6'7") Dragonborn, Lawful Evil (CR 14)
Armor Class 11
Hit Points 80 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)5 (-3) 12 (+1)10 (+0)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 gp. Violet garnet (200 gp). Zircon (60 gp). Aquamarine (200 gp). Onyx (60 gp). Golden yellow topaz (200 gp). Blue sapphire (1500 gp). Violet garnet (200 gp). Black pearl (200 gp). Bloodstone (60 gp). Silver pearl (110 gp). Moonstone (60 gp). Freshwater pearl (14 gp). Brown-green garnet (110 gp). 1 Medium magic item.


Social Check DCs

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