Urshar Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. She keeps her long brown hair kept up in a rat tail. Her gray eyes dart from person to person.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to loving parents in a slum to the north. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son
Flaws: Depressed. Bonds: Poor, Enemies, Adventurer, Family. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Banded agate (13 gp). Sardonyx (30 gp). Black star sapphire (600 gp). 1 Minor magic item.
Vicky Trowbridge, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She has the majority of her body covered in plate. Her chestnut hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.
History: She was born in the south, but her parents moved at a very young age to the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg
Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp. Old masterpiece painting (1400 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enidda Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has no hair. Her ears are large.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Energy wise she seems alert and responsive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Enidda took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry her sister to traveling adventurers; and she's looking for her big break
Ideals: Disciplined, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp.
Nuraval Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy brown beard and wild brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp. 1 Masterwork studded leather.
Eloise Middleton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a perfectly clean shirt and pair of pants. Her red hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.
Personality: She has a massive crush on the younger sibling of the Tanner who has hired her part-time. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to get laid; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Has a crush, Rich, Slave. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
Gimurt Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear brown tank tops with white pants. He wears his white hair up. His amber eyes peer out from beneath his deerstalker brown hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a plains tribe. A gifted student he started as a Stylist, but he got bored and became a Assassin. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and to be a stylist again
Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jasper (70 gp). Pink pearl (140 gp). Eye agate (9 gp).
Portia Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a red top hat and red clothes. Her hair is greying and her face has many wrinkles. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the recently deceased. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and her religion dominates her actions
Ideals: Gifted. Flaws: Fearful. Bonds: Religious, Adventurer, Criminal record. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Druidic, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Conrad Chatham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Shepherd in town.
History: He was born in the west. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He struck the Shepherd job and began his own company from there.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Joker, Gifted. Bonds: Job, Immigrant, Family. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Large well-done wool tapestry (100 gp).
Percival Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is heavily combed to the left. He has a dull look in his brown eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Percival was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Athletic, Philantrophist. Bonds: Military, Attractive. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2400 sp.
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Their contribution stands as a beacon of hope for all adventurers!