Malquis Othronus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a tan vest and prefers yellow and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. With wild red hair. Her hazel unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with a spirit at a very young age, Malquis has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her religion dominates her actions; and she is wracked by social anxiety
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Religious, Poor. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
Mishann Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt, and is pretty ugly. Her rusty crest is braided into rings. Her eyes are gold and catlike.
Personality: Mishann is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was raised in a mountains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Mishann never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wants to have a good time and be beloved.
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
Possessions: 13000 sp. Brown-green garnet (80 gp). Banded agate (14 gp).
Emma Van Es, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her red hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not believe in violence as a means to an end. She is a dedicated Scribe but believes her peers are too gung-ho.
History: She was born in the east, but her parents moved at a very young age to the west. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Wants to open a new tavern; and to be a interpreter again
Ideals: Pacifist. Flaws: Insane, Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Uncommon Weapon.
Leucis Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to cover his moderate length black hair. His thin eyebrows rest above his beady black eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. By chance he met his brother recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his brother
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Criminal record, Adventurer, Family. Occupation: Server
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: 90 pp. Amethyst (80 gp). Bloodstone (40 gp). Sard (40 gp). Pink pearl (80 gp). White pearl (80 gp). Amber (80 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item.
Quespa Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is typically in her Soapmaker uniform. She wears her copper crest down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is an amazing painter.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Soapmaker.
Motivation: Her religion dominates her actions; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Poor, Religious. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 6000 sp. Silver comb with moonstones (200 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (600 gp).
Zanna Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She wears bulky tan painted plate armor. Her white hair is matted, messy, and big. Her eyes are a pleasant hazel.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the north, but her parents moved at a very young age to the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Gardener job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly. Bonds: Job, Enemies, Immigrant, Mentor. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Rock crystal (30 gp). Onyx (30 gp). Obsidian (8 gp).
Eloise Lester, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She wears a worn and beaten armor. Her auburn hair, when down, is lengthy. Her fierce gray eyes like to dwell on things.
Personality: She dislikes all the random violence that takes place in the east. She is able to make almost anything out of random pieces of junk.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She moves from town to town, unable to find a place to settle.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Pacifist, Fighting, Gifted. Bonds: Immigrant, Debt. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. Chalcedony (40 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.
Salasar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and he perpetually has his scythe ready. His black crest is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Salasar's homeland. Salasar decided to take the middle way and become a bodyguard. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +5
Possessions: 2000 cp. A pair of silk slippers encrusted with tiny pearls. (160 gp).
Alice Everly, Female Human [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. She keeps her brown hair in a pixie cut. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Alice enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Flaws: Depressed, Hedonist. Bonds: Attractive, Mentor, Rich. Occupation: Soapmaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 sp.
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