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NPC Generator

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Advanced [show]


Aerdeth Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.

History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Joker, Optimist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Aerdeth Crosis, Male Half-Elf Commoner 3
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 3 Holy water.


Social Check DCs


Two Llamas Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her orange fur is heavily combed to the left. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to loving parents in a slum to the south. In her 17th year, her parents were killed by a drow raid, leaving Two Llamas alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Two Llamas Hummingbird, Female Tabaxi Rogue 4
Medium (6'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Skirt In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her white fur well, parting it to the left. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to make almost anything out of random pieces of junk.

History: Born in a small village she learned the ways of the warrior from her father. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Optimist, Gifted. Flaws: Addict. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Skirt In the Morning, Female Tabaxi Aristocrat 5
Medium (4'10") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp. Amethyst (140 gp). Azurite (16 gp). White opal (1000 gp). 1 Minor magic item.


Social Check DCs


Oppleby Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Oppleby speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Oppleby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Impeccable, Gifted. Bonds: Military, Criminal record, Has a crush. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Oppleby Shadowcloak, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Banded agate (8 gp). Amber (50 gp). Moss agate (8 gp). Coral (50 gp). 1 Minor magic item.


Social Check DCs


Tordek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit, and he perpetually has his whip ready. He wears his black hair up. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Interpreter business at a young age. While studying, he fell in love. They married and had a daughter. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Attractive, Job, Criminal record, In love, Adventurer. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Tordek Holderhek, Male Dwarf Druid 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnoll, Druidic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Lapis lazuli (16 gp).


Social Check DCs


Nicholas Altham, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is lengthy. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Mundane. Bonds: Rich, Religious, Immigrant. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Nicholas Altham, Male Human Commoner 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 700 sp.


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His head has been shaved. His eyes are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Animal Trainer profession.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Nature, Religious. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Delebean Folkor, Male Gnome Commoner 6
Small (3'7") Gnome, Neutral Good (CR 6)
Armor Class 14
Hit Points 45 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)12 (+1) 15 (+2)6 (-2)
Skills Performance +1, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Black pearl (300 gp). Deep green spinel (60 gp).


Social Check DCs


Dayereth Horineth, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Dayereth began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dayereth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To protect his home.

Ideals: Entrepeneur. Bonds: Attractive, Guardian, Religious, Enemies. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Dayereth Horineth, Male Elf Wizard 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)16 (+3) 4 (-3)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 7
Languages Common, Elven, Orc, Terran, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 220 gp. Golden pearl (160 gp). Hematite (5 gp). Obsidian (5 gp). 1 Breastplate.


Social Check DCs


Nalral Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and wears a brown tunic with grey highlights, and long red pants that bunch up around his shoes. His white hair is long and unkept. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and seeks redemption

Flaws: Ugly, Antagonistic, Disease, Mundane. Bonds: Criminal record, Family. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Nalral Strongheart, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)4 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp. Black velvet mask with numerous citrines (40 gp).


Social Check DCs

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