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NPC Generator

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Advanced [show]


Ilanis Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and her gloved hand is found clutching a glaive. She has done her best to style her brown hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a logical person and will generally grow upset if things defy logic and science.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Bonds: Poor, Attractive, Immigrant. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Ilanis Fasharash, Female Half-Elf Adept 2
Medium (4'8") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)16 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 350 gp. Brown-green garnet (70 gp). 1 Darkwood Buckler.


Social Check DCs


Manfred Winthrop, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly ceremonial daggers and longbows. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Gifted. Bonds: Criminal record, Poor, Slave. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Manfred Winthrop, Male Human Paladin 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1000 cp.


Social Check DCs


Gildmak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a wizard, Gildmak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Mercenary. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Philantrophist. Bonds: Enemies, Mentor, Job, Slave. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Gildmak Greenbottle, Male Halfling Warlock 5
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Dwarven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 600 gp.


Social Check DCs


Jade Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman has a large pastel mantle and cape that has been intricately interwoven into her tan robe. Her clothes are grease stained in places. She wears her lavender fur up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Jade Peak, Female Tabaxi Cleric 4
Medium (4'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)7 (-2) 14 (+2)15 (+2)
Skills Nature +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 2 Holy water. 5 Acid flasks. 2 Holy water. 4 Thunderstones.


Social Check DCs


Rurik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He dresses in brown turtlenecks beneath a blue coat with white slacks. He keeps his red hair in a pixie cut. He has a dull look in his violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Rurik hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.

Motivation: He has decided he is irredeemable; and find a way to reverse the transformation of his sister

Ideals: Optimist, Entrepeneur. Bonds: Enemies, Family, Criminal record. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Rurik Steelfist, Male Dwarf Monk 6
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 6000 sp. Sardonyx (80 gp). Brown-green garnet (70 gp). Coral (70 gp). 1 Minor magic item.


Social Check DCs


Griselda Soames, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears brown cloth garments or leather armor. Her white hair is cut jaggedly and amateurishly. Her face is scarred and worn.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to open a new tavern; and meet up once more with her childhood friend

Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Job. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Griselda Soames, Female Human Fighter 8
Medium (5'1") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Riardon Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. He has wavy auburn hair. This blue eyed easterner is not easily forgotten.

Personality: Riardon is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Riardon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Architect soon after.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Job. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Riardon Suithrasas, Male Elf Warrior 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)17 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Nurkara Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear brown tank tops with red skirt. Her hair is short and black. Her eyes, though not visible through her cowl, are amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.

History: Nurkara was raised in a hard working conservative environment. Her father was a mechanic, and taught her how to fix just about anything. She struck the Dyer job and began her own company from there.

Motivation: To unite with her sister; and to be a detective again

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Job, Family. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Nurkara Morigak, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)18 (+4) 10 (+0)10 (+0)
Skills Intimidation +2, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Terran, Druidic, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 pp. 1 Masterwork Common Melee.


Social Check DCs


Bendoo Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. She has no hair. Her fierce blue eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to loving parents in a slum to the south. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Bendoo Gentry, Female Half-Orc Monk 16
Medium (4'8") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 106 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Perception +7, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 5000 gp. Jeweled electrum ring (8000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Fire opal pendant on a fine gold chain (1900 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered and bejeweled glove (3000 gp). A necklace of small pink pearls (6000 gp). Jeweled gold crown (8000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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