Dworic Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a grey armored body suit, with a simple pastel line shooting up and back down. His whole body is exceptionally muscular. His hair, while still mostly auburn, has prominent grey streaks. His half smiles and amber eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. Since then, he has sought to make the best of life.
Motivation: He wants to meet his childhood hero.
Ideals: Optimist, Artistic. Bonds: Immigrant, Attractive. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Oskar Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his silver hair in a flapper bob. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Professionalism. Flaws: Ugly, Addict, Depressed. Bonds: Military. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Tricking Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She has moderate length orange fur. Her half smiles and copper eyes are beguiling and draw you in.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and retire the richest woman in the west
Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Attractive, Religious. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 6 (-2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2500 sp.
Shedinn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green coat over a tan low-cut shirt, and a broad hat upon his head. His crest is greying and his face has many wrinkles. His eyes are likewise red. His teeth are white and perfect.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and he desires power and/or immortality
Ideals: Philantrophist, Impeccable. Bonds: Attractive, Adventurer, Religious. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Red-brown spinel (100 gp).
Thradal Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His black hair is long and unkept. His gray eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To end his boredom; and to reunite with his absent father
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. Aquamarine (1000 gp).
Maiathah Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean violet cloak covering her clean studded leather. Her chestnut hair is singed and shortened. Her violet eyes peer out from beneath her small violet hat.
Personality: She is fixated on the number 86. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Maiathah and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp.
Brakka Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a black vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her black boots flare out at the collars and is in decent physical shape. Her chestnut hair is cut short. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has passion for adventuring and risk; and several ex partners dislike her way of doing things and want revenge
Ideals: Persistence. Flaws: Shy. Bonds: Enemies, Religious, Adventurer. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: Just what you see.
Shifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her beige fur is long and unkept. Her ears are large.
Personality: Confrontational and typically high on some drug or another. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born a particularly ugly child, much to the horror of her parents. Shifting abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's since become an addict/alcoholic.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Vistra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'11" and wears brown painted combat armor at almost all times. Her silver hair is unkempt and raggedy. Her hazel eyes dart from person to person.
Personality: Vistra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.
History: Vistra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: To end her boredom.
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 8
Hit Points 29 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
