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NPC Generator

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Advanced [show]


Raymond Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is smooth and relatively long. His fierce blue eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Athletic, Justice, Philantrophist. Bonds: Adventurer. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Raymond Horineth, Male Half-Elf Expert 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Korfel Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a blue suit, black shirt, and white tie. His hair is golden and very short. His fierce amber eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: Korfel was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and expand his business

Ideals: Opinionated, Philantrophist. Flaws: Mundane. Bonds: Job, Nature. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Korfel Ariessus, Male Elf Sorcerer 10
Medium (4'11") Elf, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +8, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Golden yellow topaz (200 gp). Black pearl (200 gp). Violet garnet (200 gp).


Social Check DCs


Quilla Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times. She is muscular with a powerful set of arms. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. She has several tiny jet earrings on each ear.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She uses divination through singing.

History: When she was but 6 years old her parents immigrated from the south. Her parents enrolled her in a Commoner school at a young age so that she could practice her divine talents. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Artistic, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quilla Maekkelferce, Female Gnome Commoner 11
Small (3'1") Gnome, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 85 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 20 (+5)12 (+1) 10 (+0)12 (+1)
Skills Athletics +6, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +5

Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rhogar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his shortspear ready. He wears a feathered hat to cover his moderate length red crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast plains. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Rhogar began to lead the lost caravan. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and a deep hatred of goblins

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Enemies, Guardian. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rhogar Linxakasendalor, Male Dragonborn Expert 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 2000 sp. Onyx (50 gp). Amber (50 gp). Sard (50 gp). Freshwater pearl (15 gp). Zircon (50 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Fire opal (900 gp).


Social Check DCs


Osco Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of death around his neck, and a mace on his belt. His red hair is cut short with large spiked bangs in the front. His green eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Immigrant, Rich. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Osco Goodearth, Male Halfling Sorcerer 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 3200 sp. A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs


Morgran Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. He has brown eyes and a grey hat with a white feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Morgran managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Criminal record, Job. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Morgran Ironfist, Male Dwarf Warrior 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. Iolite (80 gp).


Social Check DCs


Gomory Brixton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a grey vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is greasy and uncared for. This amber eyed westerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 11 years.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Gomory Brixton, Male Human Cleric 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 pp.


Social Check DCs


Jabbie Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Job, Nature. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Jabbie Fiddlefen, Male Gnome Warlock 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Just what you see.


Social Check DCs


Helja Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a well pressed and immaculate suit (or dress). She sports a flattop hair cut. This brown eyed easterner is not easily forgotten.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: She got into the Dyer business at a young age. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She has worked as a Dyer like her mother before her.

Motivation: Expand her business.

Ideals: Professionalism, Pacifist. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Helja Thrahak, Female Dwarf Wizard 9
Medium (3'9") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1800 gp.


Social Check DCs

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