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NPC Generator

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Advanced [show]


Shifting Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a pastel collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her red fur is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She is overprotective of those who hire her services. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and she wants revenge against brigands

Flaws: Ugly. Bonds: Guardian, Enemies, Military, In love. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shifting Mirror, Female Tabaxi Adept 12
Medium (6'4") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 46 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Nature +6
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 4000 gp. Iolite (70 gp). Hematite (6 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is typically in her Carter uniform. She sports a flattop fur cut. Her amber eyes lackadaisically let the world flow into them.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Nature, Rich. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Ethereal Of Claws, Female Tabaxi Rogue 5
Medium (5'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: Red spinel (80 gp). Moonstone (70 gp). Rhodochrosite (5 gp). Chrysoberyl (80 gp). 1 Minor magic item.


Social Check DCs


Sun Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy lavender fur. She is well dressed, constantly wearing a pastel suit, blue shirt, and black tie. She has a hunchback. Her lavender fur is smooth and relatively long. She wears large thick round spectacles.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: The child of southern immigrants she idolized her father. A freak accident while working with her Gardener father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Sun Of Wine, Female Tabaxi Bard 19
Medium (5'9") Tabaxi, Neutral Evil (CR 19)
Armor Class 10
Hit Points 77 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +6, Religion +7
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 24000 gp. Black star sapphire (1100 gp). Coral (90 gp). Chrysoprase (80 gp). Sardonyx (80 gp). Hematite (5 gp). Lapis lazuli (5 gp). Blue star sapphire (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Lone On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time and is in decent physical shape. Her cinnamon fur is still thick. This green eyed westerner is not easily forgotten.

Personality: Lone speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the west her family was never financially stable. She worked as a nervous Body Guard and found it very stressful. She inherited the family business which she has now maintained for 15 years.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Forgetful. Bonds: Poor, Job, Criminal record. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Lone On the Mountaintop, Female Tabaxi Barbarian 4
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 17 (+3)16 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Crowbar. 1 Silver holy symbol. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Harbek Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He is wearing colorful clothing, dressed as a Spice Merchant. He has styled his golden hair well, parting it to the right. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Harbek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Justice, Gifted. Flaws: Sensitive. Bonds: Criminal record, Adventurer, Family. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Harbek Aranore, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 210 gp. Deep green spinel (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Godfrey Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is smooth and relatively long. His violet eyes peer out from beneath his Stetson grey hat.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Godfrey was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Tinley, Male Human Ranger 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills History +3, Stealth +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Hugolina Palomarez, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears light armors faded through time and improper care. She has wavy auburn hair. She tend to wears goggles to shield her eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and someone believes her a fraud

Flaws: Secretive. Bonds: Enemies, Military, Adventurer. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugolina Palomarez, Female Human Fighter 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: Jade (160 gp).


Social Check DCs


Eloise Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, violet, dusty cloak, and she perpetually has her monstrous two handed axe ready. Her hair is red and curly. Her face is scarred and worn.

Personality: She is happy with her job as a Shepherd. She turns her eye from what people do, preferring to live and let live. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Eloise was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To be a Apothecary again; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Eloise Rothenel, Female Half-Elf Expert 3
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills Acrobatics +0, Athletics +1
Senses Passive Perception 9
Languages Common, Elven, Druidic, Sylvan, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Valafar Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. His blue hair is kept up in a ponytail inside a wide-brimmed hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: Valafar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Valafar Ignominy, Male Tiefling Paladin 10
Medium (5'2") Tiefling, True Neutral (CR 10)
Armor Class 9
Hit Points 55 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +7, Nature +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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