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NPC Generator

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Advanced [show]


Dariff Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman has a large brown mantle and cape that has been intricately interwoven into her white robe, and sports empty pouches on her belt. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are hazel and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She would rather hide behind her crafts than deal with other people.

History: Dariff was raised in a hard working conservative environment. She found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Dariff Stoutale, Female Dwarf Rogue 4
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Verin Brilliance, Female Tiefling [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She wears a green shirt with thin black vertical stripes and brown pants. Her hair is chestnut, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Verin was born with her father's beautiful face. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. By chance she met her brother recently and the two have been together since.

Motivation: Her religion dominates her actions.

Flaws: Shy. Bonds: Attractive, Religious, Criminal record, Family. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Verin Brilliance, Female Tiefling Rogue 13
Medium (5'3") Tiefling, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 77 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)20 (+5) 16 (+3)18 (+4)
Skills Athletics +3, Intimidation +8
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Orc, Goblin, Auran
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +8

Possessions: 2000 gp. Jade (100 gp). Red-brown spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man is typically in his Roofer uniform. His hair is golden, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Naal was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Roofer for hire.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Ideals: Philantrophist, Opinionated. Bonds: Job, Attractive, Poor. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Naal Goltorah, Male Half-Elf Barbarian 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 17 (+3)9 (-1)
Skills Deception +1, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. 4 Alchemist’s fire.


Social Check DCs


Helen Hayhurst, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is an epitome of beauty. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. The war was a terrible time for her, and Helen does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of northern immigrants she idolized her mother. Like her mother and her sister before her, after school she went straight into learning to become a Ploughman. She struck the Ploughman job and began her own company from there.

Motivation: Further expansion of business; and she wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Rich, Attractive, Job, Military, Immigrant. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Helen Hayhurst, Female Human Paladin 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)11 (+0) 5 (-3)13 (+1)
Skills Intimidation +3, Sleight of Hand +0
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 sp.


Social Check DCs


Raam Violence, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple green robe with violet stripes complete with hood. His hair is short and blue. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west, but his parents moved at a very young age to the north. Raam was born on a far western mountains where he grew up under the tutelage of his father, an expert Hunter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he seems to be bored by most things

Flaws: Ugly, Mundane, Shy. Bonds: Poor, Immigrant. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Raam Violence, Male Tiefling Monk 7
Medium (5'7") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +6

Possessions: 700 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp).


Social Check DCs


Adrik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's looking for his big break.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Adrik Helcral, Male Dwarf Druid 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs


Frouse Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His hair is long and golden with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Junk Dealer has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Frouse Humplebumple, Male Gnome Warrior 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 310 gp.


Social Check DCs


Susannah Morton, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to hide her balding. She has gleaming, smiling amber eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by illithids. Susannah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Enemies, Criminal record. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Susannah Morton, Female Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp.


Social Check DCs


Helgret Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is wearing colorful clothing, dressed as a Cartwright, she is not a threatening figure. She wears a deerstalker hat to cover her moderate length blonde hair. Her eyes are violet and she is always smoking a pipe.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Helgret grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she has passion for adventuring and risk

Ideals: Joker, Philantrophist. Bonds: Adventurer, Religious, Enemies. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Helgret Bloodkith, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 10000 cp. White pearl (150 gp). Red garnet (150 gp). Star rose quartz (40 gp).


Social Check DCs

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