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NPC Generator

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Advanced [show]


Yevelda Harrington, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'9" and wears rags and sports a simple walking cane. Her blonde hair is long and unkept. She wears an eyepatch.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She is a Lamia in disguise. She was taken from her home at a very young age. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Poor, Religious, Adventurer, Slave. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Yevelda Harrington, Female Half-Orc Expert 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Beatrice Alston, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey tunic with violet highlights, and long brown pants that bunch up around her shoes. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Beatrice wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She feeds upon the attention of others.

History: Beatrice was born with her mother's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. Some 6 years later her spouse died after the birth of her son. Heartbroken, Beatrice never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Disciplined. Bonds: Immigrant, Attractive, Religious, In love, Rich. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Beatrice Alston, Female Human Druid 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Syllin Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, violet cloak. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She works hard and plays hard.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac, Hedonist. Bonds: Mentor. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Syllin Caphaxath, Female Half-Elf Aristocrat 10
Medium (5'1") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 17 (+3)6 (-2)
Skills Insight +7, Nature +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears a red collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a kukri. His moppish white hair is in a traditional bowl cut. His thin eyebrows rest above his beady amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of northern immigrants he idolized his father. When Nelkin reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Nelkin Tosscobble, Male Halfling Paladin 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 270 gp.


Social Check DCs


Ahinar Floshem, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length auburn hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is an amazing painter.

History: Gifted from a young age, Ahinar studied abroad. After coming to the age of reason, Ahinar took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahinar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Attractive. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Ahinar Floshem, Female Elf Warlock 6
Medium (5'0") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 200 gp.


Social Check DCs


Duvamil Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long blonde hair kept up in a rat tail. She has hazel eyes and a tan hat with a blue feather.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Duvamil and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Duvamil Musgraben, Female Gnome Ranger 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 22000 cp. Zircon (40 gp). Sardonyx (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bhevek Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. His red hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Bhevek lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a architect and was forced into it by his family

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Bhevek Bigheart, Male Halfling Adept 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)6 (-2) 13 (+1)10 (+0)
Skills Nature +0, Perception +3
Senses Passive Perception 13
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 360 gp.


Social Check DCs


Trail Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his bastard sword. He wears his red fur up. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his mother.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Criminal record. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Trail Shore, Male Tabaxi Warrior 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Insight +7, Performance +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2300 gp. Jasper (60 gp). Tourmaline (120 gp). White opal (1500 gp). Rock crystal (60 gp). White opal (1500 gp). Blue sapphire (1500 gp).


Social Check DCs


Spring Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His fur, while still mostly brown, has prominent grey streaks. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to get laid

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Religious. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Spring Plume, Male Tabaxi Wizard 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 17 (+3)8 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp.


Social Check DCs

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