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NPC Generator

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Advanced [show]


Uadjit Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her blue crest in a flapper bob. She has gold eyes and a green hat with a red feather.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Actor and found it very stressful. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life; and she is unsatisfied with her job

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Actor

Voice: American accent

Attributes [hide]

Uadjit Norixius, Female Dragonborn Cleric 16
Medium (6'3") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 72 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Investigation +7, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 900 pp. Deep blue spinel (300 gp). Canary diamond (5000 gp). Obsidian (5 gp). Coral (150 gp). Black pearl (300 gp). White pearl (150 gp). Alexandrite (300 gp). Chrysoprase (50 gp). Star ruby (1400 gp). Hematite (5 gp). Black pearl (300 gp). Smoky quartz (50 gp). Brown diamond (5000 gp). 1 Medium magic item.


Social Check DCs


Sumnes Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her whole body is exceptionally muscular. Her auburn hair is thinning but still full. Her gray eyes dart from person to person to random spaces in the air.

Personality: She snorts whenever she laughs or is feeling confident. She is an amazing painter.

History: She was born in the east. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Gifted, Impeccable. Bonds: Immigrant, Rich, Attractive. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Sumnes Arnuanna, Female Elf Barbarian 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +1, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 2000 cp. 4 Holy water.


Social Check DCs


Roge Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His hair is chestnut and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: He comes from a rich southern family. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Roge Fatrabbit, Male Halfling Monk 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Koeth Berevan, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears dark leathers with embroidery. His long red hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Adventurer father left him crippled. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Ideals: Gifted. Flaws: Insane, Shy, Disease, Insomniac. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Koeth Berevan, Male Elf Ranger 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Art On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His fur is short and black. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Art was born with his mother's beautiful face. He has had some formal writing training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Artistic, Fighting. Bonds: Attractive, Slave, Religious. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Art On the Water, Male Tabaxi Druid 3
Medium (6'6") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Amethyst (90 gp). Alexandrite (400 gp). Sardonyx (70 gp).


Social Check DCs


Peter Weld, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Peter Weld, Male Human Warrior 11
Medium (6'2") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +8, Insight +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +5

Possessions: 270 pp. Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Kent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. His silver hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: Gomory was raised in a hard working conservative environment. A gifted student he started as a Bookbinder, but he got bored and became a Barrister. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Gomory Kent, Male Human Cleric 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Carlin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. Her golden hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Carlin was born in the east. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She inherited the family business which she has now maintained for 10 years.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Carlin Horcusporcus, Female Gnome Commoner 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)6 (-2) 15 (+2)10 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Valafar Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with green lining and desert motifs. His wide-brimmed hat is riddled with cuts and holes. His white eyes peer out from beneath his wide-brimmed green hat.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Shy, Insane. Bonds: Immigrant. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Valafar Fluke, Male Tiefling Aristocrat 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 350 gp.


Social Check DCs

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