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NPC Generator

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Advanced [show]


Resh Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears white trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His brown hair is still thick. His eyes are a pleasant hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a goblins raid, leaving Resh alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: He wants revenge against goblins; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Family, Religious, Enemies. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Resh Heiser, Male Half-Orc Barbarian 9
Medium (6'3") Half-Orc, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 76 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 9 (-1)4 (-3) 9 (-1)8 (-1)
Skills Nature +0, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Anne Myerscough, Female Human [Permalink]

Personal [hide]

Description: Standing 5'4", this woman wears grey leather gloves, a grey jacket, and tight pants. Her brown hair is lengthy. Her eyes are brown and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has all her life been fascinated with dancing.

History: She was born on a small isolated farm. Anne liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Nature, Guardian. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Anne Myerscough, Female Human Cleric 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 17 (+3)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 20 gp.


Social Check DCs


Sarah Brady, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with black socks and a vest with buckled shoes. She wears a feathered hat to cover her moderate length brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: This woman loves singing and to teach people singing more than just about anything. She is lazy, self-centered, vain, and jealous.

History: She was born at the edge of vast desert. She has had some formal singing training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Artistic, Entrepeneur. Flaws: Selfish. Bonds: Nature, Adventurer. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Sarah Brady, Female Human Sorcerer 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 300 gp. Red garnet (120 gp). Iolite (30 gp).


Social Check DCs


Bidreked Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His rusty crest, when down, is lengthy. His gold eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Bidreked was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Baker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Nature, Poor. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Bidreked Jharthraxyn, Male Dragonborn Expert 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 14 (+2)18 (+4)
Skills Performance +6, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1800 sp. Obsidian (11 gp).


Social Check DCs


Elegant Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'10" southern woman, she is dressed in earthy colors with a brown and black handkerchief worn on her left side. Her red fur is lengthy and is close to two feet long. Her copper eyes are slightly larger than normal.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Elegant was born in the south. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elegant fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and retire the richest woman in the south

Ideals: Persistence, Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Mentor. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Elegant Of World, Female Tabaxi Fighter 10
Medium (4'10") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 9 (-1)17 (+3)
Skills Insight +3, Intimidation +7
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1800 gp. Jasper (60 gp). Lapis lazuli (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Cloud In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Architect. His red fur is kept up in a ponytail inside a feathered hat. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Architect. He then took over the family business and is one of the better Architect for hire.

Motivation: To be a Actor again; and wants to open a new tavern

Flaws: Sensitive, Antagonistic, Mundane. Bonds: Job, Immigrant. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Cloud In the Wind, Male Tabaxi Barbarian 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 84 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +8, Athletics +6
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +6

Possessions: 19000 sp.


Social Check DCs


Karg Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'7" and muscular, this southern man is dressed in an above average manner. He keeps his black hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: Karg is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Rich. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Karg Wellington, Male Half-Orc Barbarian 3
Medium (6'7") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)13 (+1) 16 (+3)9 (-1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Aquamarine (200 gp). Star rose quartz (60 gp). Smoky quartz (60 gp).


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a white coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her long blonde hair reaches down to her waist. Her violet eyes are slightly larger than normal.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She feeds upon the attention of others.

History: Born in the north her family was never financially stable. In her youth she was a Slave Trader, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she has a crush on the local slave trader

Ideals: Fighting. Flaws: Selfish, PTSD. Bonds: Poor, Attractive. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Merla Warmwater, Female Halfling Warrior 10
Small (3'0") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 97 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 170 pp.


Social Check DCs


Gynnie Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her glaive. Her brown hair, when down, is lengthy. Her eyes are violet and catlike.

Personality: Aggressive, abrasive, and angry, Gynnie embodies much of what other species detest in the Halflings. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was taken from her home at a very young age. She struck the Mercenary job and began her own company from there.

Motivation: Money/treasure; and she is greedy

Flaws: Antagonistic. Bonds: Slave, Job, Rich. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Gynnie Copperkettle, Female Halfling Adept 13
Small (2'11") Halfling, Chaotic Evil (CR 13)
Armor Class 16
Hit Points 41 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)21 (+5) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Deception +4, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling, Elven, Giant
Attacks Melee +3 / 4d4-1, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 2000 gp. Coral (140 gp). Onyx (30 gp). Aquamarine (1500 gp). Peridot (30 gp). Chrysoberyl (140 gp). Lapis lazuli (10 gp). Black opal (800 gp). Onyx (30 gp). 1 Medium magic item.


Social Check DCs

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