Urshar Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She carries a battered ceremonial dagger and tarnished longbow as well. Her red hair is heavily combed to the right. She is baby faced.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Urshar is combative with any and all who dare try her patience in the slightest.
History: Gifted from a young age, Urshar studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Urshar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle
Ideals: Fighting, Joker, Justice, Gifted. Bonds: Attractive. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Terran
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. Lapis lazuli (15 gp). 1 Banded mail.
Shifting Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His gray fur is drawn into a tight pony tail with a cross scrunchie. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Shy, PTSD, Antagonistic. Bonds: Military. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 5000 cp. 1 Darkwood Buckler.
Ishte Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in a clean black cloak covering her clean studded leather. Her black hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Regain custody of her son; and she's looking for her big break
Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Adventurer, Family. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon, Giant, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. Old masterpiece painting (1400 gp). A necklace of small pink pearls (1000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).
Anastrianna Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She has a large tan mantle and cape that has been intricately interwoven into her grey robe, marred by beers. Her silver hair is knotted and matted. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born the only child of a wealthy merchant. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She ran away from her former home and has been making her living as a Dyer for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions; and to be a dilettante again
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Ekemon Horror, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His black hair is braided into rings. His eyes are silver and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Detective profession.
History: A powerful wizard made him what he is. His childhood dream was to be a Detective, but he was a colossal failure. He then took over the family business and is one of the better Merchant for hire.
Motivation: Expand his business.
Ideals: Logical. Flaws: Sensitive. Bonds: Rich, Job, Mentor. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 900 gp.
Criella Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a colorful flower in her black hair. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She would rather hide behind her crafts than deal with other people.
History: Criella was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Artistic. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 4 Holy water.
Leaf Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she very much looks the part of a Armorer. Her gray fur has been sun bleached extensively. Her copper eyes are slightly larger than normal.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has all her life been fascinated with singing.
History: She got into the Armorer business at a young age. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has worked as a Armorer like her mother before her.
Motivation: Wants to raise her children well.
Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Job, Family. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Eye agate (5 gp). White pearl (100 gp). Lapis lazuli (5 gp). Star ruby (400 gp).
Nirgel Gift, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a wide-brimmed hat to hide his balding. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Nirgel embodies much of what other species detest in the Tieflings. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich eastern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Adventurer. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 7)
Armor Class 8
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 6 (-2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +3
Possessions: 5000 sp. Violet garnet (1300 gp). Freshwater pearl (13 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.
Oolah Eastoft, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'10" southern woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her tied-back hair is brown. Her eyes are amber and beady.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Obtaining odd cultural Elven artifacts is her passion.
Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Enemies, Adventurer. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +5
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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