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NPC Generator

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Advanced [show]


Gurdis Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is white, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is calm most of the time but flees social interaction. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. Gurdis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Gurdis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Flaws: Shy. Bonds: Attractive, Slave, Nature, Enemies. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Gurdis Dankil, Female Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)6 (-2) 6 (-2)13 (+1)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 380 gp. 3 Alchemist’s fire.


Social Check DCs


Purson Mute, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of strength around his neck, and a trident on his belt, and is pretty ugly. He has done his best to style his white hair to look like a famous performer. His eyes are white and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Purson Mute, Male Tiefling Commoner 5
Medium (5'11") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Moonstone (80 gp). Carnelian (80 gp). Golden yellow topaz (600 gp). Peridot (80 gp).


Social Check DCs


Blossom Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a red coat over a pastel low-cut shirt, and a Stetson hat upon her head. Her blonde hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Blossom Shadowquick, Female Halfling Paladin 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Naeris Selevarun, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man tends to wear a large blue jacket. His silver hair, when down, is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: Naeris was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He found a children's book about a Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Logical. Flaws: Addict. Bonds: Poor, Adventurer, Has a crush. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Naeris Selevarun, Male Elf Ranger 13
Medium (5'3") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 39 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)7 (-2) 14 (+2)11 (+0)
Skills Insight +6, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Lapis lazuli (11 gp). White pearl (120 gp). Brown diamond (3000 gp). White pearl (120 gp). Banded agate (11 gp). Deep blue spinel (300 gp). Peridot (20 gp). Brown-green garnet (120 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Srorthen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His rusty crest is lengthy and is close to two feet long. His gold eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: Born in the north his family was never financially stable. Through the years after Srorthen was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Srorthen's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Srorthen Bhenkumbyrznaax, Male Dragonborn Druid 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 11000 cp. Sardonyx (20 gp). Iolite (20 gp). Aquamarine (700 gp). Rock crystal (20 gp).


Social Check DCs


Balimaar Alby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His hair is cut close to his head. His violet eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: Gifted from a young age, Balimaar studied abroad. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated, Gifted. Bonds: Family, Religious. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Balimaar Alby, Male Human Bard 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 sp. Obsidian (10 gp).


Social Check DCs


Traubon Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His red hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist, Joker. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Traubon Strakeln, Male Dwarf Warlock 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 115 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 300 pp. Jade (50 gp). Rhodochrosite (4 gp).


Social Check DCs


Alston Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan armored body suit, with a simple green line shooting up and back down and is in decent physical shape. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 6 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Alston Garrick, Male Gnome Wizard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 17 (+3)19 (+4)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Citrine (60 gp).


Social Check DCs


Ahinar Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is well dressed, constantly wearing a violet suit, green shirt, and pastel tie. Her head has been shaved. Her eyes are hazel and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ahinar is combative with any and all who dare try her patience in the slightest.

History: Ahinar was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has passion for adventuring and risk; and find a way to reverse the transformation of her brother

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Adventurer, Family. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Ahinar Amakiir, Female Half-Elf Bard 4
Medium (5'3") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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