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NPC Generator

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Advanced [show]


Goroth Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He wears a wide-brimmed hat to cover his moderate length silver hair. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Goroth took refuge in the ruined castle and found the beat up scythe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Rich. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Goroth Astley, Male Half-Orc Aristocrat 6
Medium (5'9") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Goblin, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Vistra Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and muscular, this western woman prefers to wear flannel. Her hair, while still mostly chestnut, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She snorts whenever she laughs or is feeling confident. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shoemaker arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Some 2 years later her spouse died after the birth of her son. Heartbroken, Vistra never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: In love, Rich. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Vistra Daerdahk, Female Dwarf Cleric 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 10 (+0)8 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Abyssal, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Chrysoprase (60 gp). 1 Masterwork Musical instrument.


Social Check DCs


Giselle Heiser, Female Human [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Knight does. She has a penchant for wearing a ring with an oversized topaz on her left hand. She has white hair. She wears large thick round spectacles.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a font of random trivia from the lore and stories she has discovered

History: Giselle was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Knight like her mother before her.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Logical. Bonds: Job, Rich, Attractive, Family. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Giselle Heiser, Female Human Monk 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Panana Daergel, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She has a large blue mantle and cape that has been intricately interwoven into her black robe. She is an epitome of beauty. She keeps her golden hair in a flapper bob. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Panana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also is a firm believer in the womanly ideal.

History: She was born blind and as such lacked many opportunities for work. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Panana Daergel, Female Gnome Expert 10
Small (3'0") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 65 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4

Possessions: 2300 gp. Carnelian (50 gp). Obsidian (11 gp). Tourmaline (80 gp). Moss agate (11 gp). Iolite (50 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


Paela Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a red shirt with thin brown vertical stripes and blue pants and is in decent physical shape. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her fair skin shows little sign of her aristocratic breeding.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is lazy, self-centered, vain, and jealous.

History: Paela was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To be a Actor again; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Opinionated. Flaws: Selfish. Bonds: Attractive, Job, Criminal record. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Paela Bigheart, Female Halfling Monk 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: Azurite (13 gp). Coral (110 gp).


Social Check DCs


Seddit Care, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black costume with the symbols of luck on her torso, and a wedding ring on her left hand. Her white hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Seddit was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: Sabotage a competitor; and expand her business

Ideals: Joker. Flaws: Racist. Bonds: In love, Attractive, Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Seddit Care, Female Tiefling Adept 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 8 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)16 (+3) 17 (+3)11 (+0)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Goblin, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 600 gp. Citrine (70 gp).


Social Check DCs


Diesa Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears just a brown suit and is in decent physical shape. She has moderate length black hair. Her face is covered beneath a completely black helmet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Further she is a bit of a stoner and is frequently out of it.

History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Addict, Antagonistic. Bonds: Job, Mentor. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Diesa Deepdelver, Female Dwarf Commoner 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)6 (-2) 17 (+3)10 (+0)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 400 gp. An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Dreali Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears his black hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dreali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Gifted, Fighting. Flaws: Ugly, Insane, Fearful. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Dreali Ofandrus, Male Elf Warrior 10
Medium (4'11") Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +6, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 12000 sp. Malachite (7 gp). Moss agate (7 gp). Rose (80 gp). Iolite (80 gp). Black opal (1400 gp). Citrine (80 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a white shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her silver hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Tawna and her spouse have recently divorced.

Motivation: To reunite with her absent father; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Tawna Brushgather, Female Halfling Warrior 12
Small (2'8") Halfling, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 48 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)11 (+0) 8 (-1)10 (+0)
Skills Persuasion +4, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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