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NPC Generator

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Advanced [show]


Ratlûg Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Ratlûg Bristol, Male Half-Orc Bard 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 10 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)9 (-1) 12 (+1)5 (-3)
Skills History +2, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (800 gp).


Social Check DCs


Fargrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. His eyes are violet and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: He got into the Barkeep business at a young age. He was an apprentice working in his father's forge. He now mingles about in high society.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Job, Rich. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Fargrim Goldfinder, Male Dwarf Barbarian 10
Medium (4'2") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 135 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 20 (+5)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +6, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +7

Possessions: 13000 sp. Blue sapphire (1000 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Reid, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long silver beard, and similarly colored long hair. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He became a Junk Dealer soon after.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Bonds: Military, Immigrant, Job, Rich. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Alex Reid, Male Human Commoner 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Obsidian (14 gp). Peridot (30 gp). Aquamarine (1000 gp). Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs


Xanaphia Withrethin, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. Her red hair is wavy and long. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Marshal, and she later adopted a second son.

Motivation: She is greedy.

Flaws: Addict, Mundane, Hedonist. Bonds: Rich, Family. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Xanaphia Withrethin, Female Elf Bard 2
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1 Banded mail.


Social Check DCs


Beast Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His fur is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Entrepeneur. Flaws: Mundane. Bonds: Rich, Attractive, Job. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Beast Of Wine, Male Tabaxi Warlock 3
Medium (5'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 9000 cp.


Social Check DCs


Myria Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). Her white hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Disease, Addict. Bonds: Poor, Mentor, Religious. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Myria Deephollow, Female Halfling Monk 9
Small (2'10") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Caramip Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman tends to wear a tan poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. Her auburn hair is long and unkept. Her eyes are green.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Caramip grew up listening to her mother's many stories. Her martial abilities were realized during a raid on her village. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She's looking for her big break; and many gnolls want her driven away

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Enemies, Adventurer. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Caramip Pingun, Female Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 3 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 7 (-2)11 (+0)
Skills Animal Handling +0, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. Malachite (12 gp). Red garnet (130 gp). 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Makaria Creed, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears black trousers with grey and pastel striped suspenders. She wears various colorful collared shirts. She wears a broad hat to cover her moderate length dark red hair. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Makaria was born the youngest of three triplets. Makaria was born on a far southern plains where she grew up under the tutelage of her mother, an expert Slave Trader. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Addict, Ugly. Bonds: Adventurer, Family, Immigrant. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Makaria Creed, Female Tiefling Commoner 2
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp.


Social Check DCs


Ernest Dalton, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: He was born at the edge of vast plains. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has never given up on his writing dream.

Motivation: To share knowledge with the world; and expand his business

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Ernest Dalton, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp.


Social Check DCs

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