Darrak Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is overprotective of those who hire his services. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Bonds: Adventurer, Attractive, Guardian, Family. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
Lorilla Garrick, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears blue leather gloves, a blue jacket, and tight pants. She sports golden long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is almost excessively polite to everyone, even when angry. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Lorilla hails from a village terrorized by dire rats. While studying, she fell in love. They married and had a son. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wishes to resurrect an old love; and many dire rats want her driven away
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, In love. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Masterwork studded leather.
Mastema Honor, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'10". She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is chestnut, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Flaws: Shy, PTSD. Bonds: Attractive, Religious. Occupation: Bowyer
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp.
Helja Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is dressed in earthy colors with a grey and white handkerchief worn on her right side. Her hair is golden and very short. Her eyes are a pleasant hazel.
Personality: She is very quiet and rarely speaks above a whisper. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is greedy; and she's looking for her big break
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 16 (+3) | 16 (+3) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Giant, Auran
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Oolah Birkenhead, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a black and brown handkerchief worn on her right side. She wears her hair in dreadlocks. Her green eyes are passionate and lively.
Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Sabotage a competitor; and she has passion for adventuring and risk
Flaws: Shy, Disease. Bonds: Adventurer, Rich, Job. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Deep blue spinel (700 gp). Zircon (60 gp). Deep green spinel (130 gp).
Pennie Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is thinning but still full. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Pennie was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Retire the richest woman in the east; and wants to have a good time and be beloved
Ideals: Entrepeneur, Optimist, Persistence. Flaws: Secretive. Bonds: Poor. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1100 sp.
Egelina Garfield, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears an old set of leather armor, nicked and torn by the ravages of time and battle, she is not a threatening figure. Her hair is red and very short. She wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Egelina embodies much of what other species detest in the Humans. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Egelina was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: She's looking for her big break.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp. Chrysoberyl (130 gp).
Rolen Floshem, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He wears a tight fitting tan shirt and pants, and his gloved hand is found clutching a mace. He has wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He is obsessed with his god.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Rolen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Insomniac. Bonds: Job, Religious, Nature, In love. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 14000 cp. 1 Masterwork Heavy wooden shield.
Ruloth Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tattered old clothes. She wears her gold crest up. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. As long as the job gets done she does not care how it got done.
History: When she was but 8 years old her parents immigrated from the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ruloth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ruloth. Since then, she has sought to make the best of life.
Motivation: A rival would like her out of the picture.
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Amethyst (100 gp). Iolite (50 gp). Red spinel (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
