Seraphina Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears an entirely red suit with yellow socks and a vest with buckled shoes. She is tall, broad shouldered and powerfully built. She has a very tight haircut. Her thin eyebrows rest above her beady gray eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She works hard and plays hard.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Seraphina was left her mother's suit of armor and trained in its use and care. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and she wants revenge against orcs
Flaws: Ugly, Hedonist. Bonds: Nature, Military, Slave. Occupation: Bather
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. White pearl (90 gp).
Arumawann Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his red hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Arumawann grew up listening to his father's many stories. His childhood dream was to be a Guard, but he was a colossal failure. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Secretive. Bonds: Family, Adventurer, Job. Occupation: Bookbinder
Voice: Old thin voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Vadania Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: The child of a Miner, who enjoyed hunting, Vadania was taken on many hunting expeditions. She worked as a nervous Servant and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Professionalism. Bonds: Attractive, Enemies, Nature, Job. Occupation: Servant
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 33 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp.
Burto Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He wears a red vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long blonde beard, and similarly colored long hair. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a forest tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Debt. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Windy Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop fur cut. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he has money and likes to spend it
Ideals: Athletic, Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Criminal record. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 8)
Armor Class 9
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 300 gp.
Pog Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a grey scarf. He is portly but not overly obese. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his father out around the business and became quite the natural. He became a Fortune-teller soon after.
Motivation: He has money and likes to spend it; and to unite with his sister
Ideals: Joker. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: Iolite (20 gp). Tourmaline (70 gp). Chrysoberyl (70 gp).
Lerissa Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She likes to wear black tank tops with grey skirt. Her silver hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a daughter. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: In love. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Gennal Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His hair is chestnut, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the west his family was never financially stable. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence, Entrepeneur, Gifted. Bonds: Poor, Attractive. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Jeweled gold crown (2000 gp). A roughly beaten golden orb (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Golden circlet with four aquamarines (1000 gp).
Fulbar Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple white robe with brown stripes complete with hood. His blonde hair is kept up in a ponytail inside a small hat. His brown eyes lackadaisically let the world flow into them.
Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Stableman and found it very stressful. He inherited the family business which he has now maintained for 2 years.
Motivation: He is greedy; and he is unsatisfied with his job
Flaws: Disease. Bonds: Immigrant, Job, Adventurer, Rich. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 32 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 5000 sp. Alexandrite (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
