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NPC Generator

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Advanced [show]


Pelt Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a brown shirt with thin grey vertical stripes and blue pants. She wears a colorful flower in her beige fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Eccentric and domineering, Pelt will drive conversation. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Extrovert, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Pelt Of Wine, Female Tabaxi Rogue 10
Medium (4'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +5, Nature +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 180 pp.


Social Check DCs


Thava Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a robe, a symbol of magic around her neck, and a bastard sword on her belt. Beneath her clothing is a huge mess of scar tissue. She wears a Stetson hat to cover her moderate length copper crest. Her gold unseeing eyes seem to look past you.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Thava grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thava. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Disease, Cynical. Bonds: Slave, Criminal record. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Thava Shestendeliath, Female Dragonborn Rogue 14
Medium (6'4") Dragonborn, Lawful Evil (CR 14)
Armor Class 11
Hit Points 90 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +4

Possessions: 1000 gp. Eye agate (11 gp). Violet garnet (700 gp). Alexandrite (700 gp). Lapis lazuli (11 gp). Silver pearl (40 gp). Tourmaline (40 gp). Deep blue spinel (700 gp). Sardonyx (20 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He has moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich southern family. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Zepar Caution, Male Tiefling Rogue 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)18 (+4) 13 (+1)17 (+3)
Skills Investigation +7, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Ignan, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Charlton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His hair is short and brown. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Charlton, Male Human Adept 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 8 (-1)17 (+3) 15 (+2)13 (+1)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Elven, Giant
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Pelaios Delight, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He very much looks the part of a Layabout. He has done his best to style his brown hair to look like a famous performer. His face is scarred and worn.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. When Pelaios reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Layabout job and began his own company from there.

Motivation: To end his boredom; and to be a banker again

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Military. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Pelaios Delight, Male Tiefling Monk 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 13 (+1)19 (+4)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Spring Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown tunic with pastel highlights, and long violet pants that bunch up around his shoes. He is muscular with a powerful set of arms. He has done his best to style his lavender fur to look like a famous performer. He wears large thick round spectacles.

Personality: Spring is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Spring was born in the east. At a young age he loved to build and create. He worked as a nervous Barber and found it very stressful. He struck the Barber job and began his own company from there.

Motivation: He is unsatisfied with his job; and regain custody of his daughter

Ideals: Extrovert, Persistence. Bonds: Religious, Job, Family. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Spring Of Ivory, Male Tabaxi Druid 10
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)18 (+4) 13 (+1)14 (+2)
Skills Nature +8, Survival +5
Senses Passive Perception 11
Languages Common, Druidic, Orc, Aquan, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1900 gp. Coral (150 gp). Black pearl (700 gp). Sardonyx (50 gp). Deep blue spinel (700 gp). Sard (50 gp). Aquamarine (700 gp).


Social Check DCs


Tethren Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple black robe with green stripes complete with hood. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Tabaxi culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and a strong sense of loyalty to tabaxi people

Ideals: Opinionated, Logical. Flaws: Racist, Ugly. Bonds: Immigrant. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Tethren Wisdom, Male Tiefling Warlock 8
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 60 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Oriel Law, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is brown and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Oriel was left her mother's suit of armor and trained in its use and care. After a long history of fighting, Oriel and her spouse have recently divorced.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Oriel Law, Female Human Wizard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills History +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 40000 cp. Alexandrite (1300 gp). Banded agate (4 gp). Hematite (4 gp). Violet garnet (1300 gp).


Social Check DCs


Grai Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt with thin blue vertical stripes and brown pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is chestnut, silky, and of moderate length. Her face is covered beneath a completely black helmet.

Personality: She will rave to anyone who will listen. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a wizard, Grai was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Stylist and found it very stressful. She has set out to sabotage the competition.

Motivation: To be a Spy again; and she'd like to take her coworkers down a peg

Flaws: Insane. Bonds: Attractive, Job, Mentor. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Grai Anderton, Female Half-Orc Wizard 3
Medium (5'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 13 (+1)6 (-2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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