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NPC Generator

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Advanced [show]


Rolen Meliamne, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blonde and curly. His eyes are violet.

Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Rolen was raised in a hard working conservative environment. One day when Rolen was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Rolen was heart-stricken from the event, and his mother started working long hours to provde for them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Entrepeneur, Fighting. Flaws: PTSD. Bonds: Family, Job. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Rolen Meliamne, Male Elf Aristocrat 8
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Diggory Axton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of clubs on his belt, each one with a jet on the hilt. His brown hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Dilettante in town.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Diggory Axton, Male Human Aristocrat 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)7 (-2) 7 (-2)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Alston Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Justice. Flaws: Sensitive. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Alston Horcusporcus, Male Gnome Monk 11
Small (3'7") Gnome, True Neutral (CR 11)
Armor Class 13
Hit Points 70 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6

Possessions: 2600 gp. Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donella Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has done her best to style her golden hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Donella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: The child of a Roofer, who enjoyed hunting, Donella was taken on many hunting expeditions. Donella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Attractive, Nature. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Donella Fapplestamp, Female Gnome Commoner 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Eridred Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. Her auburn hair is knotted and matted. She has amber eyes.

Personality: She likes to make people angry or surprised. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and marry her brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Family, Rich. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eridred Daraln, Female Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Bruz Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears silk and lounges about seductively. He sports a long chestnut beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Butcher, Bruz learned a great deal about his father's area of expertise. In his youth he was a Interpreter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He struck the Butcher job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Fighting. Flaws: Greedy, PTSD. Bonds: Attractive, Job. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Bruz Kensley, Male Half-Orc Rogue 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Ribbles Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears tan trousers with white and pastel striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His auburn hair is cut short. His thin eyebrows rest above his beady amber eyes.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 3 years old his parents immigrated from the north. His childhood dream was to be a Layabout, but he was a colossal failure. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Ribbles Nackle, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4000 cp.


Social Check DCs


Theobald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky grey painted plate armor. With a patchy blonde beard and wild blonde hair. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has taken up work as a Jeweler and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He's looking for his big break; and expand his business

Flaws: Lazy, PTSD. Bonds: Job, Immigrant, Adventurer. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Theobald Eastaughffe, Male Human Warrior 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nurkara Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. Her red hair has been sun bleached extensively. Her eyes are likewise gray.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Slave Trader, but she got bored and became a Detective. She was granted arcane powers by her dying sister.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Poor, Job, Debt. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Nurkara Rakankrak, Female Dwarf Warlock 4
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)8 (-1) 7 (-2)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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