Mordai Speed, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a green tunic with blue highlights, and long white pants that bunch up around his shoes. His whole body is exceptionally muscular. His hair, while still mostly blue, has prominent grey streaks. His fierce silver eyes like to dwell on things.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Ideals: Athletic. Bonds: Immigrant, Attractive, Religious, Adventurer, Job. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Modean Failure, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'7" eastern man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His black hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling black eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 7 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.
Motivation: He's in love; and he is greedy
Bonds: Family, Rich, Immigrant, Has a crush. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Erevan Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His hair, while still mostly brown, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.
History: Erevan lived on a farm with his mother, near the main road leading to a nearby town. Erevan was born on a far northern island where he grew up under the tutelage of his mother, an expert Armorer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Insane. Bonds: Immigrant, Attractive, Adventurer, Family. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 300 gp.
Roondar Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He keeps his chestnut hair in a pixie cut. His ears are large.
Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Flaws: Ugly, Insane, Fearful, Disease, Insomniac. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp. Aquamarine (200 gp). Chalcedony (50 gp).
Hubert Van Es, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a grey cloak and cross-gartered tan stockings. His brown hair is styled in orderly dreadlocks. He has several tiny jet earrings on each ear.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the south to a Gardener, Hubert learned a great deal about his father's area of expertise. Through the years after Hubert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hubert's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: Further expansion of business; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Justice, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. A roughly beaten golden orb (160 gp).
Quick Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. He wears a small hat to cover his moderate length white fur. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of western immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
Possessions: 4000 sp. Violet garnet (1200 gp). Tiger eye turquoise (6 gp). Fiery yellow corundum (1400 gp). Blue sapphire (1400 gp).
Percival Stapleton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He dresses like a well dressed Knight does, marred by chocolates. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. This brown eyed westerner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Mortician, but he was a colossal failure. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 73 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
Possessions: 2300 gp. Emerald (900 gp). Blue star sapphire (900 gp). Banded agate (9 gp). Azurite (9 gp). Black pearl (200 gp). Hematite (9 gp). 1 Minor magic item.
Oblar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His hazel eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oblar took refuge in the large cave and found the beat up lance and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Has a crush, Adventurer, Slave, Nature. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 9)
Armor Class 14
Hit Points 66 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 230 pp.
Galiena Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears yellow cloth garments or leather armor. Her hair is cut close to her head. She wears crescent spectacles with a black brim.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is afraid of women and trembles around them
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Star rose quartz (60 gp). Jet (120 gp). 1 Half-Plate.
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