Whurbin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear brown tank tops with grey pants. His tied-back hair is white. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he's attracted to the pc
Flaws: Ugly, Impulsive. Bonds: Has a crush, Religious, Job. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 109 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Halfling
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 300 pp. Silver comb with moonstones (400 gp). Gold music box (3000 gp). A delicate brass dragon egg (20 gp). A small bag of saffron. (20 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gale In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dark leathers with embroidery. Her cinnamon fur is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 9 years.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and further expansion of business
Ideals: Gifted. Flaws: Impulsive. Bonds: Nature, Job, Debt. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 5 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
Possessions: 7000 gp. Moss agate (16 gp). Silver pearl (50 gp). Moss agate (16 gp). Zircon (70 gp). Black star sapphire (1100 gp). Emerald (1100 gp). Malachite (16 gp). Eye agate (16 gp). Banded agate (16 gp). Blue quartz (16 gp). White pearl (50 gp). Sardonyx (70 gp). Chalcedony (70 gp). Chrysoprase (70 gp). Violet garnet (1600 gp). Rock crystal (70 gp). Violet garnet (1600 gp). Lapis lazuli (16 gp). Black pearl (1600 gp). Smoky quartz (70 gp). 1 Medium magic item.
Donella Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her grey robe. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her blonde hair is cut short. Her eyes, though not visible through her cowl, are violet.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She would rather hide behind her crafts than deal with other people.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and she is unsatisfied with her job
Ideals: Passionate, Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 85 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 17 (+3) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +2 / 3d8-2, Ranged +2 / 3d8-2, Grapple -2
Possessions: 2700 gp. Zircon (30 gp). Star rose quartz (30 gp). Banded agate (5 gp). Tiger eye turquoise (5 gp). Silver pearl (80 gp). White pearl (80 gp). Sard (30 gp). Deep blue spinel (1500 gp). Sard (30 gp).
Egelina Samuel, Female Half-Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she has a large yellow mantle and cape that has been intricately interwoven into her blue robe. Her black hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Locksmith profession.
History: When she was but 3 years old her parents immigrated from the west. Her martial abilities were realized during a raid on her village. She now owns her own business.
Motivation: She is unsatisfied with her job; and to be a locksmith again
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 pp.
Whurbin Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and very short. His eyes are violet and beady.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Whurbin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Whurbin was raised in a hard working conservative environment. He worked as a nervous Engraver and found it very stressful. He became a Engraver soon after.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Depressed. Bonds: Job, Military, Religious. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 20 (+5) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paggen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His silver hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 88 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 400 pp. Onyx (30 gp). Deep blue spinel (600 gp). Malachite (12 gp). Red-brown spinel (140 gp). Chrysoberyl (140 gp). Black pearl (600 gp). Fiery yellow corundum (900 gp). Tiger eye turquoise (12 gp). Alexandrite (600 gp). Zircon (30 gp). Aquamarine (600 gp). Alexandrite (600 gp). Blue quartz (12 gp). 1 Medium magic item.
Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright green suits and hats. His scarlet crest is unkempt and raggedy. His eyes are gold and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.
History: Born in the west to a Herbalist, Trynnicus learned a great deal about his mother's area of expertise. Trynnicus was born on a far western forest where he grew up under the tutelage of his mother, an expert Herbalist. He left for the west, certain he would find work there.
Motivation: Expand his business.
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Job, Immigrant. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 71 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
Possessions: 300 pp. Black star sapphire (1400 gp). Hematite (8 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear grey pants and tee shirts. He is tall, broad shouldered and powerfully built. He wears a broad hat to cover his moderate length auburn hair. His gray eyes dart from person to person.
Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: When he was but 6 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He has achieved small success as a Doctor.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Flaws: Insane. Bonds: Attractive, Immigrant, Job, Family. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 4000 cp.
Damien Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. His black hair is cut jaggedly and amateurishly. He has green eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: Born in the south to a Animal Trainer, Damien learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. White opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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