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NPC Generator

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Advanced [show]


Audhild Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with white skirt. Her moppish silver hair is in a traditional bowl cut. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her mother took her hunting and taught her how to get in the mind of other creatures. Now she works as a writing tutor during her time off.

Motivation: She loathes her own lifestyle.

Ideals: Logical, Artistic. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Audhild Ironfist, Female Dwarf Bard 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 70 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Nature +6, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 3000 gp. White opal (1000 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Banded agate (7 gp).


Social Check DCs


Geva Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes, and carries kukris. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal writing training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of her daughter; and to unite with her sister

Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Miller

Voice: Raspy

Attributes [hide]

Geva Amakiir, Female Half-Elf Rogue 15
Medium (5'4") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 62 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)7 (-2) 11 (+0)7 (-2)
Skills Persuasion +3, Survival +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4

Possessions: 6000 gp. Blue sapphire (600 gp). Black star sapphire (600 gp). Jasper (50 gp). Tourmaline (60 gp). Alexandrite (1100 gp). Smoky quartz (50 gp). Amethyst (60 gp). Onyx (50 gp). White opal (600 gp). Malachite (4 gp). Eye agate (4 gp). 1 Medium magic item.


Social Check DCs


Mantus Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fancy green suit, and sports empty pouches on his belt. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Mantus Vice, Male Tiefling Warlock 14
Medium (6'0") Tiefling, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 86 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Right-Handed Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His fur, while still mostly beige, has prominent grey streaks. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: Born to a Slave Trader, his mother struggled to pay the bills. Right-Handed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Adventurer, Poor, Job. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Right-Handed Of Ebony, Male Tabaxi Adept 11
Medium (5'0") Tabaxi, True Neutral (CR 11)
Armor Class 14
Hit Points 27 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Deception +6, Survival +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 800 gp. Gold and topaz bottle stopper cork (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Old masterpiece painting (1800 gp). Cloth of gold vestments (150 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he feels kind of lost in life

Flaws: Shy, Depressed. Bonds: Religious, Rich. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Shane Gentry, Male Human Wizard 10
Medium (5'0") Human, Neutral Good (CR 10)
Armor Class 9
Hit Points 14 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)6 (-2) 12 (+1)15 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs


Xanaphia Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. Her blonde hair is still thick. Her gray eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Xanaphia isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She feeds upon the attention of others.

History: She comes from a rich northern family. Her mother took her hunting and taught her how to get in the mind of other creatures. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Job. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Xanaphia Leeming, Female Half-Elf Paladin 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Ahlyssa Thackeray, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her hair is chestnut, silky, and of moderate length. Her amber eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. The war was a terrible time for her, and Ahlyssa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Bounty Hunter business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Bounty Hunter job and began her own company from there.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Ahlyssa Thackeray, Female Human Sorcerer 9
Medium (5'1") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1900 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Solid gold idol (300 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man dresses well, wearing red shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. He has dyed his greying red hair a little too much giving a sharp red color. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Roge was born with his father's beautiful face. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Roge Fatrabbit, Male Halfling Paladin 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven, Infernal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His fur, while still mostly yellow, has prominent grey streaks. His eyes are likewise amber.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted divine powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Guardian, Poor. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Dagger In the Wind, Male Tabaxi Barbarian 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp. Rock crystal (60 gp).


Social Check DCs

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