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NPC Generator

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Advanced [show]


Falkrunn Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown costume with the symbols of strength on her torso. She wears her auburn hair down. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily eccentric. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her father. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Falkrunn Thrahak, Female Dwarf Expert 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 20 (+5)17 (+3) 13 (+1)8 (-1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Celestial, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 70 gp.


Social Check DCs


Gimurt Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and his gloved hand is found clutching a spear. His black hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Gimurt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Gimurt never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Mundane. Bonds: Military, In love. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Gimurt Balderk, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 600 sp.


Social Check DCs


Ogbur Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with yellow pants. His skin is fair and his fingers are delicate and long. His hair is auburn, silky, and of moderate length. His hazel eyes peer out from beneath his Stetson white hat.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ogbur fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Philantrophist, Fighting. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Ogbur Barton, Male Half-Orc Aristocrat 9
Medium (6'8") Half-Orc, Lawful Evil (CR 9)
Armor Class 13
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Infernal, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 130 pp. Aquamarine (600 gp). Rose (30 gp). Golden yellow topaz (600 gp). Lapis lazuli (16 gp).


Social Check DCs


Tethren Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. His black hair is slicked back into a classic pompadour. His red eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to loving parents in a slum to the north. A gifted student he started as a Spy, but he got bored and became a Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to protect his home

Ideals: Artistic. Bonds: Guardian, Poor, Job. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Tethren Dread, Male Tiefling Commoner 1
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)16 (+3) 10 (+0)14 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Dariff Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She is dressed in an above average manner. Her silver hair is slicked back into a classic pompadour. Her eyes are a pleasant blue.

Personality: She is witty, but her monotone delivery comes off as unnerving She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Dariff has worked very hard to control her curse. She has dedicated herself to building a better world.

Motivation: She would like to get married and retire; and she'd like to take her coworkers down a peg

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Attractive. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Dariff Morigak, Female Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1300 sp.


Social Check DCs


Odo Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His white hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable

Ideals: Logical, Optimist. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Odo Myerscough, Male Human Druid 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)8 (-1) 14 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Banded mail.


Social Check DCs


Anne Gentry, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her white hair is lengthy. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She was granted martial powers by her dying sister.

Motivation: To share knowledge with the world; and she is unsatisfied with her job

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Anne Gentry, Female Human Paladin 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +7, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Aust Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His long chestnut hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Aust wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful brothel owner made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Aust Caphaxath, Male Elf Warrior 13
Medium (5'5") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 79 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Rock crystal (80 gp). Chrysoprase (80 gp). Rock crystal (80 gp). Golden yellow topaz (300 gp). Obsidian (15 gp). Coral (40 gp). Golden yellow topaz (300 gp). 1 Medium magic item.


Social Check DCs


Therai Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His dark red hair is still thick. His eyes are a pleasant gold.

Personality: Therai is depressed about a lot of things. He tends to be a nihilist. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Depressed, Insane. Bonds: Attractive, Criminal record, Immigrant, Rich. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Therai Shame, Male Tiefling Expert 16
Medium (6'8") Tiefling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 114 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)16 (+3) 7 (-2)15 (+2)
Skills Performance +7, Stealth +7
Senses Passive Perception 8
Languages Common, Goblin, Elven, Aquan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1000 gp. Jeweled anklet (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (200 gp). Cloth of gold vestments (110 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Gold cup set with emeralds (12000 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs

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