Shifting Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red fur is braided into rings. He has a tattooed face.
Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Antagonistic, Disease, Fearful. Bonds: Nature. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 15
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 60000 cp. Iolite (20 gp). Rose (20 gp). 1 Minor magic item.
Adran Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy auburn hair. His face is covered beneath a completely black helmet.
Personality: Adran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a brothel owner, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Extrovert, Gifted. Bonds: Mentor, Adventurer. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork studded leather.
Laucian Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky yellow painted plate armor. His blonde hair is cut jaggedly and amateurishly. His eyes are violet and beady.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He now spends his time doing works of charity.
Motivation: To get a good night's sleep.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Bethrynna Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is cut short with large spiked bangs in the front. She wears a mask on her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has all her life been fascinated with poetry.
History: The child of eastern immigrants she idolized her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Optimist, Artistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 9)
Armor Class 14
Hit Points -4 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 5 (-3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. Blue quartz (14 gp). Sard (20 gp). Aquamarine (1400 gp). Golden yellow topaz (1400 gp). Moss agate (14 gp). Deep blue spinel (1400 gp). Chalcedony (20 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuraval Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His brown hair is smooth and relatively long. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Entrepeneur, Professionalism, Artistic, Fighting. Flaws: Depressed. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 10 pp. Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Spear Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears brown trousers with black and grey striped suspenders. She wears various colorful collared shirts. Her red fur is drawn into a tight pony tail with a cross scrunchie. She wears crescent spectacles with a black brim.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village she learned the ways of the warrior from her father. Over the years she perfected her riding and shooting skills. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life.
Ideals: Fighting. Flaws: Secretive, Depressed. Bonds: Nature. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Uraim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Bounty Hunter uniform. He has white hair. His eyes are brown.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gifted student he started as a Butcher, but he got bored and became a Bounty Hunter. He struck the Bounty Hunter job and began his own company from there.
Motivation: Sabotage a competitor; and a strong sense of loyalty to tabaxi people
Ideals: Athletic. Flaws: Racist. Bonds: Job, Enemies, Religious. Occupation: Bounty Hunter
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Celestial, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 17000 sp. Alexandrite (1400 gp). Malachite (7 gp). Deep blue spinel (1400 gp). Black opal (900 gp). Amethyst (40 gp).
Bertram Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy brown beard and wild brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Rich, Military. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 14)
Armor Class 16
Hit Points 57 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Elven
Attacks Melee +6 / 4d6+1, Ranged +10 / 4d6+5, Grapple +7
Possessions: 2000 gp. Iolite (60 gp). Chalcedony (60 gp). Smoky quartz (60 gp). Moonstone (60 gp). Rich purple corundum (1400 gp). Rock crystal (60 gp). Emerald (1400 gp). Red garnet (50 gp). Rhodochrosite (13 gp). White pearl (50 gp). Hematite (13 gp). Pink pearl (50 gp). Smoky quartz (60 gp). Alexandrite (1500 gp). Silver pearl (50 gp). White pearl (50 gp).
Diesa Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she prefers to wear flannel. Her hair is white and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to make people angry or surprised. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She comes from a rich northern family. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in scimitar use. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Enemies, Rich. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 13
Hit Points 39 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. Blue star sapphire (400 gp).
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