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NPC Generator

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Advanced [show]


Vapula Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports a flattop hair cut. She has red eyes.

Personality: She acts crazy and hedonistic. She plays an instrument quite well.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Athletic. Flaws: Hedonist. Bonds: Has a crush, Religious. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Vapula Lithe, Female Tiefling Cleric 10
Medium (6'3") Tiefling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)10 (+0) 17 (+3)18 (+4)
Skills Arcana +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 4000 sp.


Social Check DCs


Myria Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries nunchakus. Her chestnut hair is still thick. Her eyes are green.

Personality: She is fixated on the number 34. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invites people to come help in her community garden.

History: Sold as a small child to a slaver, Myria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Mentor, Enemies. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Myria Warmwater, Female Halfling Druid 3
Small (2'9") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)4 (-3) 13 (+1)9 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3200 sp.


Social Check DCs


Serpent Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears brown leather gloves, a brown jacket, and tight pants. She keeps her long red fur kept up in a rat tail. Her eyes, though not visible through her cowl, are yellow.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is harsh and unforgiving.

History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like her out of the picture

Ideals: Athletic, Justice, Fighting. Flaws: Antagonistic, Addict. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Serpent Buttons, Female Tabaxi Barbarian 1
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 3000 cp. Jasper (80 gp).


Social Check DCs


Kilia Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. Her silver hair is long and unkept. Her ears are large.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Kilia was born in the north. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she is wracked by social anxiety

Ideals: Persistence. Flaws: Ugly, Racist, Fearful. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Kilia Hammerstone, Female Dwarf Druid 10
Medium (3'9") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Deception +3, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: Blue star sapphire (1000 gp). Violet garnet (1500 gp). Azurite (5 gp). Citrine (60 gp). Iolite (60 gp). Malachite (5 gp). Rhodochrosite (5 gp). Brown-green garnet (140 gp). 1 Minor magic item.


Social Check DCs


Pearl Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her auburn hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the west, but her parents moved at a very young age to the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the west

Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Pearl Wiseacre, Female Halfling Ranger 8
Small (3'1") Halfling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 8 (-1)15 (+2)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Dag Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. His red hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Performer. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Ur-Dag Bradford, Male Half-Orc Expert 6
Medium (6'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 14
Hit Points 8 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 5 (-3)11 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andry Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears just a white suit. She keeps her long auburn hair kept up in a rat tail. Her amber eyes have a joyful gleam in them most of the time.

Personality: She can speak with the recently deceased. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic, Disease. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Andry Cherrycheeks, Female Halfling Fighter 14
Small (2'10") Halfling, Neutral Good (CR 14)
Armor Class 12
Hit Points 125 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 6 (-2)12 (+1)
Skills Insight +3, Intimidation +6
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 400 pp. Deep blue spinel (1000 gp). Jet (160 gp). Sard (80 gp). Zircon (80 gp). Iolite (80 gp). Aquamarine (1000 gp). Rhodochrosite (15 gp). Iolite (80 gp). Tiger eye turquoise (15 gp). Onyx (80 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nithther Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He wears his scarlet crest up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is obsessed with a lost civilization.

History: Gifted from a young age, Nithther studied abroad. Nithther abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Justice, Gifted. Bonds: Adventurer. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Nithther Yarjerit, Male Dragonborn Fighter 8
Medium (6'7") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 77 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Right-Handed Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His fur, while still mostly lavender, has prominent grey streaks. His blue eyes peer out from beneath his broad pastel hat.

Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and his religion dominates his actions

Ideals: Pacifist, Artistic, Gifted. Bonds: Immigrant, Religious. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Right-Handed Timber, Male Tabaxi Fighter 11
Medium (5'6") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Deception +5, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 280 pp. Jet (110 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). Moss agate (15 gp).


Social Check DCs

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