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NPC Generator

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Advanced [show]


Five Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears a colorful flower in her red fur. She has a dull look in her blue eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Five grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Five Of Storm, Female Tabaxi Commoner 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills History +6, Stealth +8
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2300 gp.


Social Check DCs


Loopmottin Gummen, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in blue turtlenecks beneath a grey coat with black slacks. Her red hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Merchant.

Motivation: Balancing her hectic life and new Merchant responsibilities is difficult.

Flaws: Insane, Antagonistic. Bonds: Job, Mentor. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Loopmottin Gummen, Female Gnome Cleric 14
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 130 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)9 (-1) 10 (+0)15 (+2)
Skills Insight +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 500 pp. A necklace of small pink pearls (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). 1 Medium magic item.


Social Check DCs


Emmeline Brandon, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears a tight fitting brown shirt and pants. Her chestnut hair, when down, is lengthy. She has gleaming, smiling blue eyes.

Personality: A skeptical and narcissistic woman, Emmeline's first love is herself. Her second love is also herself. She has a minor phobia of water and hates getting wet.

History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is her passion

Ideals: Impeccable. Flaws: Fearful. Bonds: Mentor, Adventurer, Job. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Emmeline Brandon, Female Human Expert 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)8 (-1) 15 (+2)8 (-1)
Skills Athletics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs


Koeth Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His hair is red and curly. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and he is content

Ideals: Optimist. Flaws: Forgetful, Mundane. Bonds: Attractive, Nature. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Koeth Xiloscient, Male Half-Elf Adept 13
Medium (4'11") Half-Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 40 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Arcana +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 4000 gp. Smoky quartz (70 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Wymar Barlow, Male Human Barbarian 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)14 (+2) 6 (-2)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 8
Languages Common, Draconic, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Tippletoe Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is wearing a long, blue, dusty cloak. Her whole body is exceptionally muscular. Her black hair has been sun bleached extensively. She is baby faced.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She receives visions of the future at random moments

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Knight for hire.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Tippletoe Bafflestone, Female Gnome Rogue 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills History +1, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Eridred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears grey leather gloves, a grey jacket, and tight pants and is in decent physical shape. Her brown hair is cut jaggedly and amateurishly. Her eyes are hazel and beady.

Personality: She likes to make people angry or surprised. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Eridred was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Eridred's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Mentor. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Eridred Trueblood, Female Dwarf Paladin 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 gp.


Social Check DCs


Kite Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown broad hat and brown clothes. Her lavender fur is long and unkept. Her eyes, though not visible through her cowl, are hazel.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Engraver, who enjoyed hunting, Kite was taken on many hunting expeditions. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She then took over the family business and is one of the better Map Maker for hire.

Motivation: Nothing but the best is good enough for her; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Nature, Religious. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Kite Plume, Female Tabaxi Cleric 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 9 (-1)18 (+4)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Darrak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with top hat. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Darrak took refuge in the ruined castle and found the beat up greataxe and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, In love, Nature. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Darrak Durthane, Male Dwarf Barbarian 7
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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