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NPC Generator

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Advanced [show]


Melech Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy silver hair. His eyes are gold and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Melech Severity, Male Tiefling Wizard 8
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: Just what you see.


Social Check DCs


River Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears skinny pants and wears a brown and grey robe with the hood down, she is not a threatening figure. She wears a wide-brimmed hat to cover her moderate length black fur. She has gleaming, smiling copper eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of a Locksmith, who enjoyed hunting, River was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of her brother; and regain custody of her son

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Nature, Family. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

River Peak, Female Tabaxi Warlock 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 23 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Jeweled electrum ring (4000 gp). Golden circlet with four aquamarines (4000 gp). A small bag of saffron. (50 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Black velvet mask with numerous citrines (50 gp).


Social Check DCs


Pikar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man dresses in white turtlenecks beneath a tan coat with green slacks and is in decent physical shape. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Mortician, Pikar learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and to be a courier again

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Job, Mentor. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Pikar Brushgather, Male Halfling Rogue 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Wymar Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He is physically well-built. His hair is long and blonde with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His violet unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants he idolized his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Disease, Shy. Bonds: Attractive, Family, Immigrant, Rich. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Wymar Gracey, Male Human Ranger 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Silver holy symbol.


Social Check DCs


Tarhun Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of luck around his neck, and a mace on his belt. He has done his best to style his silver crest to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Tarhun was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Tarhun Delmirev, Male Dragonborn Fighter 19
Medium (6'3") Dragonborn, Chaotic Good (CR 19)
Armor Class 13
Hit Points 157 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Nature +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3

Possessions: 19000 gp. Golden circlet with four aquamarines (6000 gp). Gold and topaz bottle stopper cork (300 gp). Old masterpiece painting (500 gp). A delicate silver chain set with a tourmaline (60 gp). An abacus with copper, silver and gold markers (180 gp). Jeweled gold crown (6000 gp). A delicate brass dragon egg (60 gp). Black velvet mask with numerous citrines (180 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). A roughly beaten golden orb (180 gp). Gold dragon comb with red garnet eye (300 gp). Sapphire pendant on gold chain (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Brass mug with jade inlays (500 gp). A delicate brass dragon egg (60 gp). Sapphire pendant on gold chain (700 gp). A necklace of small pink pearls (6000 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (1000 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (6000 gp). A necklace of small pink pearls (6000 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cory Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. He has done his best to style his blonde hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Joker, Gifted. Flaws: Insane, Mundane. Bonds: Nature. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Murphy, Male Half-Elf Aristocrat 8
Medium (5'3") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. His blonde hair is long and unkept. His eyes are amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Robert Nailo, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Animal Handling +1
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynnie Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. She carries with her a set of pickaxes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her long auburn hair reaches down to her waist. Her thin eyebrows rest above her beady blue eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She is a Doppelganger in disguise. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: Balancing her hectic life and new Banker responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Gynnie Brushgather, Female Halfling Warrior 16
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 137 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills History +8, Insight +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Gnoll, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 12000 gp. Deep blue spinel (500 gp). Malachite (11 gp). Rhodochrosite (11 gp). Iolite (30 gp). Tiger eye turquoise (11 gp). Chrysoberyl (120 gp). Rhodochrosite (11 gp). Eye agate (11 gp). Chrysoberyl (120 gp). Emerald (1300 gp). Golden yellow topaz (500 gp). Hematite (11 gp). Star rose quartz (30 gp). Blue quartz (11 gp). Alexandrite (500 gp). Amber (120 gp). Black pearl (500 gp). Sardonyx (30 gp).


Social Check DCs


Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He sports a flattop fur cut. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful necromancer made him what he is. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Rich, Mentor. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Great Mist, Male Tabaxi Bard 7
Medium (6'8") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)8 (-1) 17 (+3)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp.


Social Check DCs

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