Richard Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of goblins once and for all.
History: The child of western immigrants he idolized his father. In his 12th year, his parents were killed by a goblins raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Richard and his spouse have recently divorced.
Motivation: A deep hatred of goblins; and he wants revenge against goblins
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 60 gp. Carnelian (50 gp). 3 Smokesticks.
Three Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He has wavy beige fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 93 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1200 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarethon Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'4" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. His crest is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.
History: He is a Doppelganger in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he's looking for his big break
Ideals: Philantrophist. Flaws: Cynical. Bonds: Attractive, Adventurer. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 200 gp. Chalcedony (80 gp). Rich purple corundum (400 gp). Golden yellow topaz (600 gp).
Fonkin Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.
History: Gifted from a young age, Fonkin studied abroad. His druidic abilities were realized during a raid on his village. During his travels, Fonkin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fonkin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fonkin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record, Enemies. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 52 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 13000 sp. Red spinel (130 gp). Sard (50 gp). Freshwater pearl (16 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shadow In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his right hand. His fur, while still mostly red, has prominent grey streaks. His yellow eyes dart from person to person.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He works hard and plays hard.
History: Gifted from a young age, Shadow studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: In love, Criminal record. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 700 gp. A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avelina Bradley, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her hair is short and chestnut. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She can speak with the recently deceased. A true patriot, Avelina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of northern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Avelina's homeland. Avelina decided to take the middle way and become a bodyguard. She was granted necromantic powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it
Ideals: Gifted, Fighting. Bonds: Attractive, Military, Immigrant. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bardryn Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a brown vest and prefers green and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has done her best to style her brown hair to look like a famous performer. She has violet eyes and a brown hat with a green feather.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has all her life been fascinated with singing.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has had some formal singing training, and achieved minor success. After a long history of fighting, Bardryn and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants her loneliness to end
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Elama Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has a hunchback. Her chestnut hair is smooth and relatively long. Her blue eyes dart from person to person.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy and tries to find solutions quickly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Jeweler and found it very stressful. She's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Passionate. Flaws: Ugly, Lazy. Bonds: Immigrant, Job. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Kali Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a black cloak and cross-gartered white stockings. Her brown hair is still thick. She has silver eyes and a black hat with a white feather.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a Shoemaker, her father struggled to pay the bills. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle.
Flaws: Depressed. Bonds: Slave, Poor, Immigrant. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon, Giant, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
